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- delete() - function in net.protyposis.android.spectaculum.gles.RandomLuminanceNoiseTexture
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.ColorQuantizationShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.DOGShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.FDOG0ShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.FDOG1ShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.FlowabsShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.GaussShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.LAB2RGBShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.LineIntegralConvolutionShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.MixWithEdgesShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.OrientationAlignedBilateralFilterShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.OverlayShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.RGB2LABShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.SmoothedStructureTensorShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.TangentFlowMapShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.TextureColorQuantizationShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.TextureGauss3x3ShaderProgram
- deleteProgram() - function in net.protyposis.android.spectaculum.gles.TextureGauss5x5ShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.ColorQuantizationShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.DOGShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.FDOG0ShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.FDOG1ShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.FlowabsShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.GaussShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.LAB2RGBShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.LineIntegralConvolutionShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.MixWithEdgesShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.OrientationAlignedBilateralFilterShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.OverlayShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.RGB2LABShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.SmoothedStructureTensorShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.TangentFlowMapShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.TextureColorQuantizationShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.TextureGauss3x3ShaderProgram
- deleteShader(int) - function in net.protyposis.android.spectaculum.gles.TextureGauss5x5ShaderProgram
- dog(Texture2D,Framebuffer,int,float,float,float,float) - function in net.protyposis.android.spectaculum.gles.flowabs.FlowAbs
- DOGShaderProgram - class in net.protyposis.android.spectaculum.gles.flowabs
- Created by maguggen on 11.07.2014.