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- use() - function in net.protyposis.android.spectaculum.gles.ColorQuantizationShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.DOGShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.FDOG0ShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.FDOG1ShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.FlowabsShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.GaussShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.LAB2RGBShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.LineIntegralConvolutionShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.MixWithEdgesShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.OrientationAlignedBilateralFilterShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.OverlayShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.RGB2LABShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.SmoothedStructureTensorShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.TangentFlowMapShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.TextureColorQuantizationShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.TextureGauss3x3ShaderProgram
- use() - function in net.protyposis.android.spectaculum.gles.TextureGauss5x5ShaderProgram