@Wire
public class PhysicsSystem
extends com.artemis.systems.IteratingSystem
Physics,
MapCollisionSystem| Modifier and Type | Field and Description |
|---|---|
static float |
AIR_FRICTION |
static int |
FLOOR_FRICTION |
| Constructor and Description |
|---|
PhysicsSystem() |
| Modifier and Type | Method and Description |
|---|---|
void |
clampVelocity(int entity,
float minSpeed,
float maxSpeed) |
protected void |
process(int e) |
void |
push(com.artemis.Entity entity,
float rotation,
float force) |
getEntityIds, getSubscription, inserted, inserted, removed, removed, setWorldpublic static final float AIR_FRICTION
public static final int FLOOR_FRICTION
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