public interface EntityHandler
You can register IExtendedEntityProperties and IStatus to entity here.
Use ModEntityHandler to register this.
ModEntityHandler,
IExtendedEntityProperties,
IStatus| 限定符和类型 | 接口和说明 |
|---|---|
static interface |
EntityHandler.AIManager
The AI manager of a entity.
|
static interface |
EntityHandler.Manager |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
handle(net.minecraft.entity.Entity entity,
EntityHandler.Manager manager)
Handle a new entity.
|
void handle(net.minecraft.entity.Entity entity,
EntityHandler.Manager manager)
entity - The entity you want to handle.manager - The manager which provide you ability to add custom properties to the entity.