| Package | Description |
|---|---|
| net.dermetfan.utils.libgdx.box2d |
| Class and Description |
|---|
| Box2DMapObjectParser
Parses
MapObjects from a Map and generates Box2D Bodies, Fixtures and Joints from them. |
| Box2DMapObjectParser.Aliases
defines the
Box2DMapObjectParser.aliases to use when parsing |
| Box2DMapObjectParser.Listener
Allows modification of
MapObjects before they are used to create Box2D objects. |
| Box2DMapObjectParser.Listener.Adapter
Does nothing.
|
| Box2DUtils.ShapeCache
cached method results
|
| Breakable
Breaks bodies or fixtures if they get hit too hard.
|
| Breakable.Callback
a callback for a
Breakable if its container (body or fixture) was destroyed (for example to play a sound) |
| Chain
Holds
Chain.segments and Chain.connections to simulate a chain. |
| Chain.Builder
used by a
Chain to modify it |
| Chain.Connection
holds one or more
joints |
| Chain.CopyBuilder |
| MouseJointAdapter
an
InputAdapter managing a MouseJoint |
| MouseJointAdapter.Listener |