public class GameService extends Object
| Constructor and Description |
|---|
GameService() |
public List<PracticeGameSearchResult> listAllPracticeGame()
public Object joinGame(double id)
public Object observeGame(double id)
public boolean switchTeams(double id)
public boolean switchToObserver(double id)
public boolean switchToPlayer(double id,
PlayerSide team)
public Object quitGame()
public Game createPracticeGame(PracticeGameConfig config)
public StartChampSelect startChampionSelect(double gameId, double lock)
public Object setClientReceivedGameMessage(double gameId, String argument)
public Game getLatestGameTimerState(double gameId, String state, int pickTurn)
public Object selectSpells(int spell1, int spell2)
public Object selectChampion(int championId)
public Object selectChampionSkin(int championId, int skinId)
public Object championSelectCompleted()
public PlatformGameLifecycle retrieveInProgressSpectatorGameInfo(String summonerInfo)
public Object acceptPoppedGame(boolean accept)
public Object banUserFromGame(double gameId, double accountId)
public Object banObserverFromGame(double gameId, double accountId)
public Object banChampion(int championId)
public List<ChampionBanInfo> getChampionsForBan()
Copyright © 2014. All rights reserved.