public class SceneRect extends Object implements Element
protected int
color
SceneRect(int color)
void
draw(net.avh4.math.geometry.Rect bounds, GraphicsOperations g, FontMetricsService fm)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
protected final int color
public SceneRect(int color)
public void draw(net.avh4.math.geometry.Rect bounds, GraphicsOperations g, FontMetricsService fm)
draw
Element
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