public class SceneOval extends Object implements Element
protected int
color
SceneOval(int color)
void
draw(net.avh4.math.geometry.Rect bounds, GraphicsOperations g, FontMetricsService fm)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
protected final int color
public SceneOval(int color)
public void draw(net.avh4.math.geometry.Rect bounds, GraphicsOperations g, FontMetricsService fm)
draw
Element
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