Build Cache L C0
Functions
buildCaches
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open override fun buildCaches()
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clearAndOff
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open override fun clearAndOff()
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firstOf
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open override fun firstOf(rulePosition: RulePosition, ifReachEnd: LookaheadSet): Set<RuntimeRule>
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firstOfNotEmpty
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fun firstOfNotEmpty(rule: RuntimeRule, doneRp: MutableMap<RulePosition, FirstOfResult>, done: BooleanArray): FirstOfResult
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firstOfNotEmptySafe
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fun firstOfNotEmptySafe(rule: RuntimeRule, doneRp: MutableMap<RulePosition, FirstOfResult>, done: BooleanArray): FirstOfResult
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firstOfRpNotEmpty
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fun firstOfRpNotEmpty(rulePosition: RulePosition, doneRp: MutableMap<RulePosition, FirstOfResult>, done: BooleanArray): FirstOfResult
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heightGraftInto
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open override fun heightGraftInto(prevStateRulePositions: List<RulePosition>, fromStateRuntimeRules: List<RuntimeRule>): Set<HeightGraftInfo>
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Properties
stateSet
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