Thread.State, Thread.UncaughtExceptionHandlerMAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY| Constructor and Description |
|---|
WindowEventThread(Window window,
WindowEventThread previousEventThread) |
| Modifier and Type | Method and Description |
|---|---|
void |
addEvent(Event e) |
void |
addEvents(List<Event> events) |
EventThreadContext |
getContext() |
WindowEventThread |
getPreviousEventThread() |
Window |
getWindow() |
void |
run() |
void |
stopThread()
stop the thread.
|
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yieldpublic WindowEventThread(Window window, WindowEventThread previousEventThread)
public void addEvent(Event e)
public void stopThread()
public Window getWindow()
public EventThreadContext getContext()
public WindowEventThread getPreviousEventThread()
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