abstract fun create(handler: Handler<AsyncResult<BodyStream<T>>>): Unit
Create the BodyStream.
This method is usually called for creating the pump for the HTTP response and should not be called directly.
open static fun <T : Any> create(decode: Function<Buffer, T>): BodyCodec<T>
Create a codec that buffers the entire body and then apply the decode function and returns the result.
Return
the created codec