interface JsonParser : Handler<Buffer>, ReadStream<JsonEvent>
A parser class which allows to incrementally parse json elements and emit json parse events instead of parsing a json element fully. This parser is convenient for parsing large json structures. The parser can also parse entire object or array when it is convenient, for instance a very large array of small objects can be parsed efficiently by handling array start/end and object events. Whenever the parser fails to parse or process the stream, the #exceptionHandler(Handler) is called with the cause of the failure and the current handling stops. After such event, the parser should not handle data anymore.
Author
Julien Viet
abstract fun arrayEventMode(): JsonParser
Flip the parser to emit a stream of events for each new json array. |
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abstract fun arrayValueMode(): JsonParser
Flip the parser to emit a single value event for each new json array. Json array currently streamed won't be affected. |
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abstract fun end(): Unit
End the stream, this must be called after all the json stream has been processed. |
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abstract fun endHandler(endHandler: Handler<Void>): JsonParser |
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abstract fun exceptionHandler(handler: Handler<Throwable>): JsonParser |
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abstract fun handler(handler: Handler<JsonEvent>): JsonParser |
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open static fun newParser(): JsonParseropen static fun newParser(stream: ReadStream<Buffer>): JsonParser
Create a new |
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abstract fun objectEventMode(): JsonParser
Flip the parser to emit a stream of events for each new json object. |
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abstract fun objectValueMode(): JsonParser
Flip the parser to emit a single value event for each new json object. Json object currently streamed won't be affected. |
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abstract fun pause(): JsonParser |
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abstract fun resume(): JsonParser |
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abstract fun write(buffer: Buffer): JsonParser
Handle a |