Class GamePropOutcome.Builder

    • Method Detail

      • setId

        public GamePropOutcome.Builder setId​(int value)
        int32 id = 1 [json_name = "id"];
        Parameters:
        value - The id to set.
        Returns:
        This builder for chaining.
      • clearId

        public GamePropOutcome.Builder clearId()
        int32 id = 1 [json_name = "id"];
        Returns:
        This builder for chaining.
      • getOutcome

        public java.lang.String getOutcome()
        string outcome = 2 [json_name = "outcome"];
        Specified by:
        getOutcome in interface GamePropOutcomeOrBuilder
        Returns:
        The outcome.
      • getOutcomeBytes

        public com.google.protobuf.ByteString getOutcomeBytes()
        string outcome = 2 [json_name = "outcome"];
        Specified by:
        getOutcomeBytes in interface GamePropOutcomeOrBuilder
        Returns:
        The bytes for outcome.
      • setOutcome

        public GamePropOutcome.Builder setOutcome​(java.lang.String value)
        string outcome = 2 [json_name = "outcome"];
        Parameters:
        value - The outcome to set.
        Returns:
        This builder for chaining.
      • clearOutcome

        public GamePropOutcome.Builder clearOutcome()
        string outcome = 2 [json_name = "outcome"];
        Returns:
        This builder for chaining.
      • setOutcomeBytes

        public GamePropOutcome.Builder setOutcomeBytes​(com.google.protobuf.ByteString value)
        string outcome = 2 [json_name = "outcome"];
        Parameters:
        value - The bytes for outcome to set.
        Returns:
        This builder for chaining.
      • setPayout

        public GamePropOutcome.Builder setPayout​(int value)
        int32 payout = 3 [json_name = "payout"];
        Parameters:
        value - The payout to set.
        Returns:
        This builder for chaining.
      • clearPayout

        public GamePropOutcome.Builder clearPayout()
        int32 payout = 3 [json_name = "payout"];
        Returns:
        This builder for chaining.
      • getParticipant

        public java.lang.String getParticipant()
        string participant = 4 [json_name = "participant"];
        Specified by:
        getParticipant in interface GamePropOutcomeOrBuilder
        Returns:
        The participant.
      • getParticipantBytes

        public com.google.protobuf.ByteString getParticipantBytes()
        string participant = 4 [json_name = "participant"];
        Specified by:
        getParticipantBytes in interface GamePropOutcomeOrBuilder
        Returns:
        The bytes for participant.
      • setParticipant

        public GamePropOutcome.Builder setParticipant​(java.lang.String value)
        string participant = 4 [json_name = "participant"];
        Parameters:
        value - The participant to set.
        Returns:
        This builder for chaining.
      • clearParticipant

        public GamePropOutcome.Builder clearParticipant()
        string participant = 4 [json_name = "participant"];
        Returns:
        This builder for chaining.
      • setParticipantBytes

        public GamePropOutcome.Builder setParticipantBytes​(com.google.protobuf.ByteString value)
        string participant = 4 [json_name = "participant"];
        Parameters:
        value - The bytes for participant to set.
        Returns:
        This builder for chaining.
      • getValue

        public double getValue()
        double value = 6 [json_name = "value"];
        Specified by:
        getValue in interface GamePropOutcomeOrBuilder
        Returns:
        The value.
      • setValue

        public GamePropOutcome.Builder setValue​(double value)
        double value = 6 [json_name = "value"];
        Parameters:
        value - The value to set.
        Returns:
        This builder for chaining.
      • clearValue

        public GamePropOutcome.Builder clearValue()
        double value = 6 [json_name = "value"];
        Returns:
        This builder for chaining.
      • getBetLink

        public java.lang.String getBetLink()
        string bet_link = 7 [json_name = "betLink"];
        Specified by:
        getBetLink in interface GamePropOutcomeOrBuilder
        Returns:
        The betLink.
      • getBetLinkBytes

        public com.google.protobuf.ByteString getBetLinkBytes()
        string bet_link = 7 [json_name = "betLink"];
        Specified by:
        getBetLinkBytes in interface GamePropOutcomeOrBuilder
        Returns:
        The bytes for betLink.
      • setBetLink

        public GamePropOutcome.Builder setBetLink​(java.lang.String value)
        string bet_link = 7 [json_name = "betLink"];
        Parameters:
        value - The betLink to set.
        Returns:
        This builder for chaining.
      • clearBetLink

        public GamePropOutcome.Builder clearBetLink()
        string bet_link = 7 [json_name = "betLink"];
        Returns:
        This builder for chaining.
      • setBetLinkBytes

        public GamePropOutcome.Builder setBetLinkBytes​(com.google.protobuf.ByteString value)
        string bet_link = 7 [json_name = "betLink"];
        Parameters:
        value - The bytes for betLink to set.
        Returns:
        This builder for chaining.