Class SoccerMatchLineup.Builder

    • Method Detail

      • getFormationString

        public java.lang.String getFormationString()
        string formation_string = 1 [json_name = "formationString"];
        Specified by:
        getFormationString in interface SoccerMatchLineupOrBuilder
        Returns:
        The formationString.
      • getFormationStringBytes

        public com.google.protobuf.ByteString getFormationStringBytes()
        string formation_string = 1 [json_name = "formationString"];
        Specified by:
        getFormationStringBytes in interface SoccerMatchLineupOrBuilder
        Returns:
        The bytes for formationString.
      • setFormationString

        public SoccerMatchLineup.Builder setFormationString​(java.lang.String value)
        string formation_string = 1 [json_name = "formationString"];
        Parameters:
        value - The formationString to set.
        Returns:
        This builder for chaining.
      • clearFormationString

        public SoccerMatchLineup.Builder clearFormationString()
        string formation_string = 1 [json_name = "formationString"];
        Returns:
        This builder for chaining.
      • setFormationStringBytes

        public SoccerMatchLineup.Builder setFormationStringBytes​(com.google.protobuf.ByteString value)
        string formation_string = 1 [json_name = "formationString"];
        Parameters:
        value - The bytes for formationString to set.
        Returns:
        This builder for chaining.
      • getFormationMatrixCount

        public int getFormationMatrixCount()
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
        Specified by:
        getFormationMatrixCount in interface SoccerMatchLineupOrBuilder
      • setFormationMatrix

        public SoccerMatchLineup.Builder setFormationMatrix​(int index,
                                                            SoccerMatchFormationMatrix value)
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • setFormationMatrix

        public SoccerMatchLineup.Builder setFormationMatrix​(int index,
                                                            SoccerMatchFormationMatrix.Builder builderForValue)
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • addFormationMatrix

        public SoccerMatchLineup.Builder addFormationMatrix​(SoccerMatchFormationMatrix value)
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • addFormationMatrix

        public SoccerMatchLineup.Builder addFormationMatrix​(int index,
                                                            SoccerMatchFormationMatrix value)
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • addFormationMatrix

        public SoccerMatchLineup.Builder addFormationMatrix​(SoccerMatchFormationMatrix.Builder builderForValue)
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • addFormationMatrix

        public SoccerMatchLineup.Builder addFormationMatrix​(int index,
                                                            SoccerMatchFormationMatrix.Builder builderForValue)
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • addAllFormationMatrix

        public SoccerMatchLineup.Builder addAllFormationMatrix​(java.lang.Iterable<? extends SoccerMatchFormationMatrix> values)
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • clearFormationMatrix

        public SoccerMatchLineup.Builder clearFormationMatrix()
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • removeFormationMatrix

        public SoccerMatchLineup.Builder removeFormationMatrix​(int index)
         formationMatrix: [{ rowPlayers: [{ jerseyNumber, playerName }] }]
         
        repeated .streamlayer.sports.soccer.SoccerMatchFormationMatrix formation_matrix = 2 [json_name = "formationMatrix"];
      • getStartPlayersCount

        public int getStartPlayersCount()
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer start_players = 3 [json_name = "startPlayers"];
        Specified by:
        getStartPlayersCount in interface SoccerMatchLineupOrBuilder
      • setStartPlayers

        public SoccerMatchLineup.Builder setStartPlayers​(int index,
                                                         SoccerMatchPlayer value)
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer start_players = 3 [json_name = "startPlayers"];
      • addStartPlayers

        public SoccerMatchLineup.Builder addStartPlayers​(int index,
                                                         SoccerMatchPlayer value)
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer start_players = 3 [json_name = "startPlayers"];
      • addAllStartPlayers

        public SoccerMatchLineup.Builder addAllStartPlayers​(java.lang.Iterable<? extends SoccerMatchPlayer> values)
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer start_players = 3 [json_name = "startPlayers"];
      • clearStartPlayers

        public SoccerMatchLineup.Builder clearStartPlayers()
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer start_players = 3 [json_name = "startPlayers"];
      • removeStartPlayers

        public SoccerMatchLineup.Builder removeStartPlayers​(int index)
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer start_players = 3 [json_name = "startPlayers"];
      • getSubstitutesCount

        public int getSubstitutesCount()
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer substitutes = 4 [json_name = "substitutes"];
        Specified by:
        getSubstitutesCount in interface SoccerMatchLineupOrBuilder
      • addAllSubstitutes

        public SoccerMatchLineup.Builder addAllSubstitutes​(java.lang.Iterable<? extends SoccerMatchPlayer> values)
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer substitutes = 4 [json_name = "substitutes"];
      • clearSubstitutes

        public SoccerMatchLineup.Builder clearSubstitutes()
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer substitutes = 4 [json_name = "substitutes"];
      • removeSubstitutes

        public SoccerMatchLineup.Builder removeSubstitutes​(int index)
        repeated .streamlayer.sports.soccer.SoccerMatchPlayer substitutes = 4 [json_name = "substitutes"];