Class SaveResponse.SaveResponseData.Builder
- java.lang.Object
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- com.google.protobuf.AbstractMessageLite.Builder<MessageType,BuilderType>
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- com.google.protobuf.GeneratedMessageLite.Builder<SaveResponse.SaveResponseData,SaveResponse.SaveResponseData.Builder>
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- com.streamlayer.sdkSettings.game.studio.SaveResponse.SaveResponseData.Builder
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- All Implemented Interfaces:
com.google.protobuf.MessageLite.Builder,com.google.protobuf.MessageLiteOrBuilder,SaveResponse.SaveResponseDataOrBuilder,java.lang.Cloneable
- Enclosing class:
- SaveResponse.SaveResponseData
public static final class SaveResponse.SaveResponseData.Builder extends com.google.protobuf.GeneratedMessageLite.Builder<SaveResponse.SaveResponseData,SaveResponse.SaveResponseData.Builder> implements SaveResponse.SaveResponseDataOrBuilder
Protobuf typestreamlayer.sdkSettings.game.studio.SaveResponse.SaveResponseData
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description SaveResponse.SaveResponseData.BuilderclearAttributes().streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];SaveResponse.SaveResponseData.BuilderclearId()string id = 1 [json_name = "id"];SaveResponse.SaveResponseData.BuilderclearType()string type = 2 [json_name = "type"];GameSettingsgetAttributes().streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];java.lang.StringgetId()string id = 1 [json_name = "id"];com.google.protobuf.ByteStringgetIdBytes()string id = 1 [json_name = "id"];java.lang.StringgetType()string type = 2 [json_name = "type"];com.google.protobuf.ByteStringgetTypeBytes()string type = 2 [json_name = "type"];booleanhasAttributes().streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];SaveResponse.SaveResponseData.BuildermergeAttributes(GameSettings value).streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];SaveResponse.SaveResponseData.BuildersetAttributes(GameSettings value).streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];SaveResponse.SaveResponseData.BuildersetAttributes(GameSettings.Builder builderForValue).streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];SaveResponse.SaveResponseData.BuildersetId(java.lang.String value)string id = 1 [json_name = "id"];SaveResponse.SaveResponseData.BuildersetIdBytes(com.google.protobuf.ByteString value)string id = 1 [json_name = "id"];SaveResponse.SaveResponseData.BuildersetType(java.lang.String value)string type = 2 [json_name = "type"];SaveResponse.SaveResponseData.BuildersetTypeBytes(com.google.protobuf.ByteString value)string type = 2 [json_name = "type"];-
Methods inherited from class com.google.protobuf.GeneratedMessageLite.Builder
build, buildPartial, clear, clone, copyOnWrite, copyOnWriteInternal, getDefaultInstanceForType, internalMergeFrom, isInitialized, mergeFrom, mergeFrom, mergeFrom, mergeFrom
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Methods inherited from class com.google.protobuf.AbstractMessageLite.Builder
addAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException
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Method Detail
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getId
public java.lang.String getId()
string id = 1 [json_name = "id"];- Specified by:
getIdin interfaceSaveResponse.SaveResponseDataOrBuilder- Returns:
- The id.
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getIdBytes
public com.google.protobuf.ByteString getIdBytes()
string id = 1 [json_name = "id"];- Specified by:
getIdBytesin interfaceSaveResponse.SaveResponseDataOrBuilder- Returns:
- The bytes for id.
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setId
public SaveResponse.SaveResponseData.Builder setId(java.lang.String value)
string id = 1 [json_name = "id"];- Parameters:
value- The id to set.- Returns:
- This builder for chaining.
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clearId
public SaveResponse.SaveResponseData.Builder clearId()
string id = 1 [json_name = "id"];- Returns:
- This builder for chaining.
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setIdBytes
public SaveResponse.SaveResponseData.Builder setIdBytes(com.google.protobuf.ByteString value)
string id = 1 [json_name = "id"];- Parameters:
value- The bytes for id to set.- Returns:
- This builder for chaining.
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getType
public java.lang.String getType()
string type = 2 [json_name = "type"];- Specified by:
getTypein interfaceSaveResponse.SaveResponseDataOrBuilder- Returns:
- The type.
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getTypeBytes
public com.google.protobuf.ByteString getTypeBytes()
string type = 2 [json_name = "type"];- Specified by:
getTypeBytesin interfaceSaveResponse.SaveResponseDataOrBuilder- Returns:
- The bytes for type.
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setType
public SaveResponse.SaveResponseData.Builder setType(java.lang.String value)
string type = 2 [json_name = "type"];- Parameters:
value- The type to set.- Returns:
- This builder for chaining.
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clearType
public SaveResponse.SaveResponseData.Builder clearType()
string type = 2 [json_name = "type"];- Returns:
- This builder for chaining.
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setTypeBytes
public SaveResponse.SaveResponseData.Builder setTypeBytes(com.google.protobuf.ByteString value)
string type = 2 [json_name = "type"];- Parameters:
value- The bytes for type to set.- Returns:
- This builder for chaining.
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hasAttributes
public boolean hasAttributes()
.streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];- Specified by:
hasAttributesin interfaceSaveResponse.SaveResponseDataOrBuilder- Returns:
- Whether the attributes field is set.
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getAttributes
public GameSettings getAttributes()
.streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];- Specified by:
getAttributesin interfaceSaveResponse.SaveResponseDataOrBuilder- Returns:
- The attributes.
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setAttributes
public SaveResponse.SaveResponseData.Builder setAttributes(GameSettings value)
.streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];
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setAttributes
public SaveResponse.SaveResponseData.Builder setAttributes(GameSettings.Builder builderForValue)
.streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];
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mergeAttributes
public SaveResponse.SaveResponseData.Builder mergeAttributes(GameSettings value)
.streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];
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clearAttributes
public SaveResponse.SaveResponseData.Builder clearAttributes()
.streamlayer.sdkSettings.game.common.GameSettings attributes = 3 [json_name = "attributes"];
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