Class GameAppearance.Builder
- java.lang.Object
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- com.google.protobuf.AbstractMessageLite.Builder<MessageType,BuilderType>
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- com.google.protobuf.GeneratedMessageLite.Builder<GameAppearance,GameAppearance.Builder>
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- com.streamlayer.sdkSettings.game.common.GameAppearance.Builder
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- All Implemented Interfaces:
com.google.protobuf.MessageLite.Builder,com.google.protobuf.MessageLiteOrBuilder,GameAppearanceOrBuilder,java.lang.Cloneable
- Enclosing class:
- GameAppearance
public static final class GameAppearance.Builder extends com.google.protobuf.GeneratedMessageLite.Builder<GameAppearance,GameAppearance.Builder> implements GameAppearanceOrBuilder
Protobuf typestreamlayer.sdkSettings.game.common.GameAppearance
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description GameAppearance.BuilderclearAccentColor()string accent_color = 3 [json_name = "accentColor"];GameAppearance.BuilderclearPrimaryColor()string primary_color = 1 [json_name = "primaryColor"];GameAppearance.BuilderclearSecondaryColor()string secondary_color = 2 [json_name = "secondaryColor"];java.lang.StringgetAccentColor()string accent_color = 3 [json_name = "accentColor"];com.google.protobuf.ByteStringgetAccentColorBytes()string accent_color = 3 [json_name = "accentColor"];java.lang.StringgetPrimaryColor()string primary_color = 1 [json_name = "primaryColor"];com.google.protobuf.ByteStringgetPrimaryColorBytes()string primary_color = 1 [json_name = "primaryColor"];java.lang.StringgetSecondaryColor()string secondary_color = 2 [json_name = "secondaryColor"];com.google.protobuf.ByteStringgetSecondaryColorBytes()string secondary_color = 2 [json_name = "secondaryColor"];GameAppearance.BuildersetAccentColor(java.lang.String value)string accent_color = 3 [json_name = "accentColor"];GameAppearance.BuildersetAccentColorBytes(com.google.protobuf.ByteString value)string accent_color = 3 [json_name = "accentColor"];GameAppearance.BuildersetPrimaryColor(java.lang.String value)string primary_color = 1 [json_name = "primaryColor"];GameAppearance.BuildersetPrimaryColorBytes(com.google.protobuf.ByteString value)string primary_color = 1 [json_name = "primaryColor"];GameAppearance.BuildersetSecondaryColor(java.lang.String value)string secondary_color = 2 [json_name = "secondaryColor"];GameAppearance.BuildersetSecondaryColorBytes(com.google.protobuf.ByteString value)string secondary_color = 2 [json_name = "secondaryColor"];-
Methods inherited from class com.google.protobuf.GeneratedMessageLite.Builder
build, buildPartial, clear, clone, copyOnWrite, copyOnWriteInternal, getDefaultInstanceForType, internalMergeFrom, isInitialized, mergeFrom, mergeFrom, mergeFrom, mergeFrom
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Methods inherited from class com.google.protobuf.AbstractMessageLite.Builder
addAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException
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Method Detail
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getPrimaryColor
public java.lang.String getPrimaryColor()
string primary_color = 1 [json_name = "primaryColor"];- Specified by:
getPrimaryColorin interfaceGameAppearanceOrBuilder- Returns:
- The primaryColor.
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getPrimaryColorBytes
public com.google.protobuf.ByteString getPrimaryColorBytes()
string primary_color = 1 [json_name = "primaryColor"];- Specified by:
getPrimaryColorBytesin interfaceGameAppearanceOrBuilder- Returns:
- The bytes for primaryColor.
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setPrimaryColor
public GameAppearance.Builder setPrimaryColor(java.lang.String value)
string primary_color = 1 [json_name = "primaryColor"];- Parameters:
value- The primaryColor to set.- Returns:
- This builder for chaining.
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clearPrimaryColor
public GameAppearance.Builder clearPrimaryColor()
string primary_color = 1 [json_name = "primaryColor"];- Returns:
- This builder for chaining.
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setPrimaryColorBytes
public GameAppearance.Builder setPrimaryColorBytes(com.google.protobuf.ByteString value)
string primary_color = 1 [json_name = "primaryColor"];- Parameters:
value- The bytes for primaryColor to set.- Returns:
- This builder for chaining.
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getSecondaryColor
public java.lang.String getSecondaryColor()
string secondary_color = 2 [json_name = "secondaryColor"];- Specified by:
getSecondaryColorin interfaceGameAppearanceOrBuilder- Returns:
- The secondaryColor.
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getSecondaryColorBytes
public com.google.protobuf.ByteString getSecondaryColorBytes()
string secondary_color = 2 [json_name = "secondaryColor"];- Specified by:
getSecondaryColorBytesin interfaceGameAppearanceOrBuilder- Returns:
- The bytes for secondaryColor.
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setSecondaryColor
public GameAppearance.Builder setSecondaryColor(java.lang.String value)
string secondary_color = 2 [json_name = "secondaryColor"];- Parameters:
value- The secondaryColor to set.- Returns:
- This builder for chaining.
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clearSecondaryColor
public GameAppearance.Builder clearSecondaryColor()
string secondary_color = 2 [json_name = "secondaryColor"];- Returns:
- This builder for chaining.
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setSecondaryColorBytes
public GameAppearance.Builder setSecondaryColorBytes(com.google.protobuf.ByteString value)
string secondary_color = 2 [json_name = "secondaryColor"];- Parameters:
value- The bytes for secondaryColor to set.- Returns:
- This builder for chaining.
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getAccentColor
public java.lang.String getAccentColor()
string accent_color = 3 [json_name = "accentColor"];- Specified by:
getAccentColorin interfaceGameAppearanceOrBuilder- Returns:
- The accentColor.
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getAccentColorBytes
public com.google.protobuf.ByteString getAccentColorBytes()
string accent_color = 3 [json_name = "accentColor"];- Specified by:
getAccentColorBytesin interfaceGameAppearanceOrBuilder- Returns:
- The bytes for accentColor.
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setAccentColor
public GameAppearance.Builder setAccentColor(java.lang.String value)
string accent_color = 3 [json_name = "accentColor"];- Parameters:
value- The accentColor to set.- Returns:
- This builder for chaining.
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clearAccentColor
public GameAppearance.Builder clearAccentColor()
string accent_color = 3 [json_name = "accentColor"];- Returns:
- This builder for chaining.
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setAccentColorBytes
public GameAppearance.Builder setAccentColorBytes(com.google.protobuf.ByteString value)
string accent_color = 3 [json_name = "accentColor"];- Parameters:
value- The bytes for accentColor to set.- Returns:
- This builder for chaining.
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