Class StoryInteraction


  • @Component
    public class StoryInteraction
    extends FlatInteraction
    Holds context variables that are needed in the entire JBehave Story.

    An Interaction is a spring bean which keeps ThreadLocal state information of a single specification execution available across different steps. The Interaction is setup and torn down before and after every specification execution.

    Author:
    Daniel Keiss <daniel.keiss@telekom.de>

    Copyright (c) 2019 Daniel Keiss, Deutsche Telekom AG This file is distributed under the conditions of the Apache License, Version 2.0. For details see the file license on the toplevel.

    • Constructor Detail

      • StoryInteraction

        public StoryInteraction()
    • Method Detail

      • rememberFromScenarioInteraction

        public void rememberFromScenarioInteraction​(String key)
        Store some data from scenario interaction to the story interaction context for later use.
      • rememberObjectFromScenarioInteraction

        public void rememberObjectFromScenarioInteraction​(String entityKey,
                                                          String objectKey)
        Store an object from scenario interaction for an specific entity in the story interaction context for later use. Recall this object with recallObject().
      • setScenarioInteraction

        public void setScenarioInteraction​(ScenarioInteraction scenarioInteraction)
      • remember

        public default void remember​(Enum key,
                                     Object value)
        Store some data in the interaction context for later use. Use enum as key.
      • recall

        public default <S> S recall​(Enum key)
        Get some data in the interaction context. Use enum as key.
      • recallNotNull

        public default <S> S recallNotNull​(String key)
      • recallNotNull

        public default <S> S recallNotNull​(Enum key)
      • rememberObject

        public default void rememberObject​(String entityKey,
                                           String objectKey,
                                           Object value)
      • rememberObject

        public default void rememberObject​(Enum entityKey,
                                           String objectKey,
                                           Object value)
      • rememberObject

        public default void rememberObject​(String entityKey,
                                           Map<String,​Object> object)
      • rememberObject

        public default void rememberObject​(Enum entityKey,
                                           Map<String,​Object> object)
      • recallObject

        public default <S> S recallObject​(String objectKey,
                                          String attributeKey)
      • recallObjectNotNull

        public default <S> S recallObjectNotNull​(String objectKey,
                                                 String attributeKey)
      • recallObject

        public default <S> S recallObject​(Enum objectKey,
                                          String attributeKey)
      • recallObjectNotNull

        public default <S> S recallObjectNotNull​(Enum objectKey,
                                                 String attributeKey)
      • recallMap

        public default <S> Map<String,​S> recallMap​(String key)
      • recallMap

        public default <S> Map<String,​S> recallMap​(Enum key)
      • recallMapOrCreateNew

        public default <S> Map<String,​S> recallMapOrCreateNew​(String key)
      • recallMapOrCreateNew

        public default <S> Map<String,​S> recallMapOrCreateNew​(Enum key)
      • rememberToList

        public default <S> void rememberToList​(String key,
                                               S value)
      • rememberToList

        public default <S> void rememberToList​(Enum key,
                                               S value)
      • recallList

        public default <S> List<S> recallList​(String key)
      • recallList

        public default <S> List<S> recallList​(Enum key)
      • recallListOrCreateNew

        public default <S> List<S> recallListOrCreateNew​(String key)
      • recallListOrCreateNew

        public default <S> List<S> recallListOrCreateNew​(Enum key)
      • clear

        public default void clear​(String key)
      • clear

        public default void clear​(Enum key)