- set(int, int, byte) - Method in class de.sfuhrm.sudoku.GameMatrix
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Set the value of a field.
- setAll(byte[][]) - Method in class de.sfuhrm.sudoku.GameMatrix
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Sets all cells to the given values.
- setWritable(int, int, boolean) - Method in class de.sfuhrm.sudoku.Riddle
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Set a certain field writable.
- SIZE - Static variable in class de.sfuhrm.sudoku.GameMatrix
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The size in one dimension.
- solve() - Method in class de.sfuhrm.sudoku.Solver
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Solves the Sudoku problem.
- Solver - Class in de.sfuhrm.sudoku
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Solves a partially filled Sudoku.
- Solver(Riddle) - Constructor for class de.sfuhrm.sudoku.Solver
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Creates a solver for the given riddle.