public class PointsToHeapAutomaton extends SceneObject implements HeapAutomaton
| Constructor and Description |
|---|
PointsToHeapAutomaton(SceneObject otherObject) |
| Modifier and Type | Method and Description |
|---|---|
List<HeapConfiguration> |
getPossibleHeapRewritings(HeapConfiguration heapConfiguration) |
boolean |
isInitialState(HeapAutomatonState heapAutomatonState) |
HeapAutomatonState |
transition(HeapConfiguration heapConfiguration,
List<HeapAutomatonState> statesOfNonterminals) |
scenepublic PointsToHeapAutomaton(SceneObject otherObject)
public HeapAutomatonState transition(HeapConfiguration heapConfiguration, List<HeapAutomatonState> statesOfNonterminals)
transition in interface HeapAutomatonpublic boolean isInitialState(HeapAutomatonState heapAutomatonState)
isInitialState in interface HeapAutomatonpublic List<HeapConfiguration> getPossibleHeapRewritings(HeapConfiguration heapConfiguration)
getPossibleHeapRewritings in interface HeapAutomatonCopyright © 2019. All rights reserved.