public class TargetBasedStateExplorationStrategy extends Object implements StateExplorationStrategy
| Constructor and Description |
|---|
TargetBasedStateExplorationStrategy(Collection<ProgramState> targetStates,
StateSubsumptionStrategy subsumptionStrategy) |
| Modifier and Type | Method and Description |
|---|---|
void |
addUnexploredState(ProgramState state,
boolean isMaterializedState) |
ProgramState |
getNextUnexploredState() |
boolean |
hasUnexploredStates() |
public TargetBasedStateExplorationStrategy(Collection<ProgramState> targetStates, StateSubsumptionStrategy subsumptionStrategy)
public boolean hasUnexploredStates()
hasUnexploredStates in interface StateExplorationStrategypublic ProgramState getNextUnexploredState()
getNextUnexploredState in interface StateExplorationStrategypublic void addUnexploredState(ProgramState state, boolean isMaterializedState)
addUnexploredState in interface StateExplorationStrategyCopyright © 2019. All rights reserved.