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Nested Class Summary
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Nested classes/interfaces inherited from class org.nustaq.kontraktor.Actor
org.nustaq.kontraktor.Actor.ActorReport
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Field Summary
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Fields inherited from class org.nustaq.kontraktor.Actor
__cbQueue, __clientConnection, __connections, __currentDispatcher, __mailbox, __mailboxCapacity, __mbCapacity, __publishTarget, __remoteId, __scheduler, __self, __stopped, __ticketMachine, connection, sender, userData, zzRoutingGCEnabled, zzServerMsgCallback
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Fields inherited from class org.nustaq.kontraktor.Actors
CONT, DEFAULT_TIMOUT, defaultScheduler, delayedCalls, exec, instance, MAX_EXTERNAL_THREADS_POOL_SIZE, version
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Constructor Summary
Constructors
| Constructor and Description |
RestApi() |
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Method Summary
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Methods inherited from class org.nustaq.kontraktor.Actor
__addDeadLetter, __addRemoteConnection, __addStopHandler, __dispatchRemoteCall, __enqueueCall, __getCachedMethod, __removeRemoteConnection, __stop, __stopImpl, __submit, ask, askMsg, asyncstop, checkThread, close, closeCurrentClient, current, cyclic, delayed, execInThreadPool, execute, getActor, getActorRef, getCallbackSize, getConnections, getCurrentDispatcher, getFactory, getMailboxSize, getQSizes, getReport, getScheduler, getSubMonitorables, getUntypedRef, hasStopped, inside, inThread, isCallbackQPressured, isEmpty, isMailboxPressured, isProxy, isPublished, isRemote, isStopped, ping, router$clientPing, self, serialOn, setServerMsgCallback, stop, stopSafeClose, tell, tellMsg, unpublish, zzkrouterLostClient, zzRoutingRefGC
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Methods inherited from class org.nustaq.kontraktor.Actors
AddDeadLetter, all, all, all, allMapped, AsActor, AsActor, AsActor, AsActor, AsUntypedActor, awaitAll, awaitAll, awaitAll, awaitAll, complete, complete, DeadLetters, flow, InThread, isComplete, isCont, isError, isErrorOrComplete, isResult, isTimeout, promise, race, race, reject, resolve, resolve, stream, SubmitDelayed, yield, yield, yieldCallbacks
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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