public final class PlayThread extends Thread implements Serializable
Thread.State, Thread.UncaughtExceptionHandlerMAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY| Constructor and Description |
|---|
PlayThread(Mixer currentMixer,
PlayThreadEventListener listener) |
| Modifier and Type | Method and Description |
|---|---|
Mixer |
getCurrentMixer() |
boolean |
getHasFinishedNormaly() |
boolean |
isRunning() |
void |
pausePlay() |
void |
run() |
void |
stopMod() |
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yieldpublic PlayThread(Mixer currentMixer, PlayThreadEventListener listener)
public void stopMod()
public void pausePlay()
public Mixer getCurrentMixer()
public boolean isRunning()
public boolean getHasFinishedNormaly()
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