public class TMath extends Object
| Constructor and Description |
|---|
TMath() |
| Modifier and Type | Method and Description |
|---|---|
static double |
abs(double a) |
static float |
abs(float a) |
static int |
abs(int a) |
static long |
abs(long value) |
static double |
acos(double value) |
static int |
addExact(int x,
int y) |
static long |
addExact(long x,
long y) |
static double |
atan2(double a,
double b) |
static double |
cbrt(double aValue) |
static double |
ceil(double aValue) |
static double |
cos(double aValue) |
static double |
floor(double aValue) |
static int |
floorDiv(int x,
int y) |
static long |
floorDiv(long x,
int y) |
static long |
floorDiv(long x,
long y) |
static int |
floorMod(int x,
int y) |
static int |
floorMod(long x,
int y) |
static long |
floorMod(long x,
long y) |
static int |
getExponent(float f) |
static double |
hypot(double a,
double b) |
static double |
IEEEremainder(double a,
double b) |
static double |
log(double aValue1) |
static double |
max(double aValue1,
double aValue2) |
static float |
max(float aValue1,
float aValue2) |
static int |
max(int aValue1,
int aValue2) |
static long |
max(long aValue1,
long aValue2) |
static double |
min(double aValue1,
double aValue2) |
static float |
min(float aValue1,
float aValue2) |
static int |
min(int aValue1,
int aValue2) |
static long |
min(long aValue1,
long aValue2) |
static int |
multiplyExact(int a,
int b) |
static double |
pow(double a,
double b) |
static double |
random() |
static double |
rint(double value) |
static long |
round(double value) |
static int |
round(float value) |
static double |
signum(double value) |
static float |
signum(float value) |
static double |
sin(double aValue) |
static double |
sqrt(double aValue) |
static double |
tan(double aValue) |
static double |
toDegrees(double aValue) |
static double |
toRadians(double aValue) |
static double |
ulp(double d) |
static float |
ulp(float f) |
public static final double E
public static final double PI
public static float abs(float a)
public static double abs(double a)
public static int abs(int a)
public static double sqrt(double aValue)
public static double cbrt(double aValue)
public static double ceil(double aValue)
public static double floor(double aValue)
public static double sin(double aValue)
public static double cos(double aValue)
public static double random()
public static double toRadians(double aValue)
public static double toDegrees(double aValue)
public static double tan(double aValue)
public static long max(long aValue1,
long aValue2)
public static int max(int aValue1,
int aValue2)
public static float max(float aValue1,
float aValue2)
public static double max(double aValue1,
double aValue2)
public static int min(int aValue1,
int aValue2)
public static long min(long aValue1,
long aValue2)
public static float min(float aValue1,
float aValue2)
public static double min(double aValue1,
double aValue2)
public static int getExponent(float f)
public static double log(double aValue1)
public static int floorMod(int x,
int y)
public static int floorDiv(int x,
int y)
public static long floorDiv(long x,
long y)
public static long floorDiv(long x,
int y)
public static int floorMod(long x,
int y)
public static long floorMod(long x,
long y)
public static int addExact(int x,
int y)
public static long addExact(long x,
long y)
public static int multiplyExact(int a,
int b)
public static double pow(double a,
double b)
public static int round(float value)
public static long round(double value)
public static double rint(double value)
public static double hypot(double a,
double b)
public static double acos(double value)
public static long abs(long value)
public static double IEEEremainder(double a,
double b)
public static double atan2(double a,
double b)
public static double ulp(double d)
public static float ulp(float f)
public static float signum(float value)
public static double signum(double value)
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