| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
GL_ALWAYS |
519 |
public static final int |
GL_ARRAY_BUFFER |
34962 |
public static final int |
GL_BACK |
1029 |
public static final int |
GL_BGR |
32992 |
public static final int |
GL_BGRA |
32993 |
public static final int |
GL_BLEND |
3042 |
public static final int |
GL_BOOL |
35670 |
public static final int |
GL_BOOL_VEC2 |
35671 |
public static final int |
GL_BOOL_VEC3 |
35672 |
public static final int |
GL_BOOL_VEC4 |
35673 |
public static final int |
GL_BYTE |
5120 |
public static final int |
GL_CCW |
2305 |
public static final int |
GL_CLAMP_TO_BORDER |
33069 |
public static final int |
GL_CLAMP_TO_EDGE |
33071 |
public static final int |
GL_CONSTANT_ALPHA |
32771 |
public static final int |
GL_CONSTANT_COLOR |
32769 |
public static final int |
GL_CULL_FACE |
2884 |
public static final int |
GL_CW |
2304 |
public static final int |
GL_DEPTH_TEST |
2929 |
public static final int |
GL_DST_ALPHA |
772 |
public static final int |
GL_DST_COLOR |
774 |
public static final int |
GL_ELEMENT_ARRAY_BUFFER |
34963 |
public static final int |
GL_EQUAL |
514 |
public static final int |
GL_FLOAT |
5126 |
public static final int |
GL_FLOAT_MAT2 |
35674 |
public static final int |
GL_FLOAT_MAT3 |
35675 |
public static final int |
GL_FLOAT_MAT4 |
35676 |
public static final int |
GL_FLOAT_VEC2 |
35664 |
public static final int |
GL_FLOAT_VEC3 |
35665 |
public static final int |
GL_FLOAT_VEC4 |
35666 |
public static final int |
GL_FRAGMENT_SHADER |
35632 |
public static final int |
GL_FRONT |
1028 |
public static final int |
GL_FRONT_AND_BACK |
1032 |
public static final int |
GL_FUNC_ADD |
32774 |
public static final int |
GL_FUNC_REVERSE_SUBTRACT |
32779 |
public static final int |
GL_FUNC_SUBTRACT |
32778 |
public static final int |
GL_GEQUAL |
518 |
public static final int |
GL_GREATER |
516 |
public static final int |
GL_INT |
5124 |
public static final int |
GL_INT_VEC2 |
35667 |
public static final int |
GL_INT_VEC3 |
35668 |
public static final int |
GL_INT_VEC4 |
35669 |
public static final int |
GL_LEQUAL |
515 |
public static final int |
GL_LESS |
513 |
public static final int |
GL_LINE_LOOP |
2 |
public static final int |
GL_LINE_STRIP |
3 |
public static final int |
GL_LINEAR |
9729 |
public static final int |
GL_LINEAR_MIPMAP_LINEAR |
9987 |
public static final int |
GL_LINEAR_MIPMAP_NEAREST |
9985 |
public static final int |
GL_LINES |
1 |
public static final int |
GL_MIRRORED_REPEAT |
33648 |
public static final int |
GL_NEAREST |
9728 |
public static final int |
GL_NEAREST_MIPMAP_LINEAR |
9986 |
public static final int |
GL_NEAREST_MIPMAP_NEAREST |
9984 |
public static final int |
GL_NEVER |
512 |
public static final int |
GL_NOTEQUAL |
517 |
public static final int |
GL_ONE |
1 |
public static final int |
GL_ONE_MINUS_CONSTANT_ALPHA |
32772 |
public static final int |
GL_ONE_MINUS_CONSTANT_COLOR |
32770 |
public static final int |
GL_ONE_MINUS_DST_ALPHA |
773 |
public static final int |
GL_ONE_MINUS_DST_COLOR |
775 |
public static final int |
GL_ONE_MINUS_SRC_ALPHA |
771 |
public static final int |
GL_ONE_MINUS_SRC_COLOR |
769 |
public static final int |
GL_POINTS |
0 |
public static final int |
GL_POLYGON_OFFSET_FILL |
32823 |
public static final int |
GL_REPEAT |
10497 |
public static final int |
GL_RGB |
6407 |
public static final int |
GL_RGBA |
6408 |
public static final int |
GL_SAMPLE_ALPHA_TO_COVERAGE |
32926 |
public static final int |
GL_SAMPLER_2D |
35678 |
public static final int |
GL_SAMPLER_CUBE |
35680 |
public static final int |
GL_SCISSOR_TEST |
3089 |
public static final int |
GL_SHORT |
5122 |
public static final int |
GL_SRC_ALPHA |
770 |
public static final int |
GL_SRC_ALPHA_SATURATE |
776 |
public static final int |
GL_SRC_COLOR |
768 |
public static final int |
GL_TEXTURE_2D |
3553 |
public static final int |
GL_TRIANGLE_FAN |
6 |
public static final int |
GL_TRIANGLE_STRIP |
5 |
public static final int |
GL_TRIANGLES |
4 |
public static final int |
GL_UNSIGNED_BYTE |
5121 |
public static final int |
GL_UNSIGNED_INT |
5125 |
public static final int |
GL_UNSIGNED_SHORT |
5123 |
public static final int |
GL_VERTEX_SHADER |
35633 |
public static final int |
GL_ZERO |
0 |
Copyright © 2022. All Rights Reserved.