Interface EntityRenderedListener

All Superinterfaces:
EventListener
All Known Subinterfaces:
EntityRenderListener
All Known Implementing Classes:
CollisionBox, CollisionEntity, CombatEntity, Creature, Emitter, Entity, EntityEmitter, LightSource, MapArea, Prop, SoundSource, Spawnpoint, StaticShadow, Trigger
Functional Interface:
This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.

@FunctionalInterface public interface EntityRenderedListener extends EventListener
This listener interface is used for receiving events after an entity was rendered with the game's RenderEngine.
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    This method gets called after an entity was rendered.
  • Method Details

    • rendered

      void rendered(EntityRenderEvent event)
      This method gets called after an entity was rendered.
      Parameters:
      event - The event that contains the render data.