| Interface | Description |
|---|---|
| Resource | |
| ResourcesContainerClearedListener |
This listener provides a callback for when a
ResourcesContainer was cleared. |
| ResourcesContainerListener<T> |
This listener provides callbacks to observe
ResourcesContainer instances. |
| Class | Description |
|---|---|
| Blueprints | |
| Fonts | |
| Images | |
| Maps | |
| NamedResource | |
| ResourceBundle | |
| Resources |
This class is the engines entry point for accessing any kind of resources.
|
| ResourcesContainer<T> |
An abstract implementation for all classes that provide a certain type of resources.
|
| SoundResource | |
| Sounds | |
| SpritesheetResource | |
| Spritesheets | |
| Strings | |
| TextureAtlas | |
| TextureAtlas.CustomBooleanAdapter | |
| TextureAtlas.Sprite | |
| Tilesets |
| Enum | Description |
|---|---|
| ImageFormat |
Contains all known image file-formats supported by the engine.
|
| SoundFormat |
Contains all known audio file-formats supported by the engine.
|
| Exception | Description |
|---|---|
| ResourceLoadException |