public final class Fonts extends ResourcesContainer<java.awt.Font>
| Modifier and Type | Method and Description |
|---|---|
java.awt.Font |
get(java.lang.String name,
float size) |
java.awt.Font |
get(java.lang.String name,
int style) |
java.awt.Font |
get(java.lang.String name,
int style,
float size) |
protected java.awt.Font |
load(java.net.URL resourceName)
Loads a custom font with the specified name from game's resources.
|
add, add, addClearedListener, addContainerListener, clear, contains, contains, contains, count, get, get, get, get, get, get, get, getAlias, getAll, getAsync, getAsync, getResources, remove, remove, removeClearedListener, removeContainerListener, tryGet, tryGetpublic java.awt.Font get(java.lang.String name,
float size)
public java.awt.Font get(java.lang.String name,
int style)
public java.awt.Font get(java.lang.String name,
int style,
float size)
protected java.awt.Font load(java.net.URL resourceName)
fontName, it tries to get the font from the environment by calling.load in class ResourcesContainer<java.awt.Font>resourceName - The name of the fontFont.createFont(int, java.io.File),
Font.getFont(String)