| Interface | Description |
|---|---|
| IMovementController |
The Interface IMovementController is used for moving entities by applying forces to them.
|
| Class | Description |
|---|---|
| CollisionEvent | |
| Force | |
| GravityForce | |
| MovementController<T extends IMobileEntity> | |
| PhysicsEngine |
This class is used to hold all collision aware instances and static collision boxes.
|
| RaycastHit | |
| StickyForce |
The Force implementation sticks to an entity in terms of its location.
|
| Enum | Description |
|---|---|
| Collision |