| Interface | Description |
|---|---|
| GameListener |
This listener provides callbacks for when the
Game gets started or terminated. |
| GameTerminatedListener |
This listener provides callbacks for when the
Game gets terminated. |
| IGameLoop | |
| IInitializable | |
| ILaunchable | |
| ILoop | |
| ITimeToLive | |
| IUpdateable |
The Interface IUpdateable provides the functionality to update an instance
from the game loop.
|
| Class | Description |
|---|---|
| DefaultUncaughtExceptionHandler | |
| Game |
The
Game class is without any doubt one of the classes that you will call a lot when creating a game with the LITIengine. |
| GameAdapter |
An abstract implementation of a
GameListener that allows to only overwrite
individual callbacks in anonymous implementations. |
| GameData | |
| GameInfo | |
| GameLoop | |
| GameMetrics | |
| GameTime | |
| RenderLoop | |
| Resources | |
| SpritesheetInfo | |
| UpdateLoop |
| Enum | Description |
|---|---|
| Align | |
| Direction | |
| Valign |