Package de.gurkenlabs.litiengine.physics


package de.gurkenlabs.litiengine.physics
  • Class
    Description
    Enum representing different types of collision behaviors.
    This event is fired when a collision occurs between entities.
    Represents a force in the physics engine.
    GravityForce is a gravitational force pulling entities towards a given direction or angle.
    The Interface IMovementController is used for moving entities by applying forces to them.
     
    This class is used to hold all collision aware instances and static collision boxes.
    Represents the result of a raycast in the physics engine.
    The Force implementation sticks to an entity in terms of its location.