Package de.gurkenlabs.litiengine.gui.screens


package de.gurkenlabs.litiengine.gui.screens
  • Class
    Description
    A default screen implementation that renders the game's current environment.
    Represents the resolution of the game window consisting of the width and height and information about the ratio.
     
    Contains predefined Resolutions with an aspect ratio of 16:10.
    Contains predefined Resolutions with an aspect ratio of 16:9.
    Contains predefined Resolutions with an aspect ratio of 4:3.
    Contains predefined Resolutions with an aspect ratio of 5:4.
    Screens are the containers that allow you to organize the visible contents of your game.
    This event is fired when the screen changes in the game.
    Listener interface for receiving screen changed events.
    The ScreenManager holds instances of all available screens and handles whenever a different Screen should be shown to the player.