public class FloatFFT_3D extends Object
| Constructor and Description |
|---|
FloatFFT_3D(int slices,
int rows,
int columns)
Creates new instance of FloatFFT_3D.
|
| Modifier and Type | Method and Description |
|---|---|
void |
complexForward(float[] a)
Computes 3D forward DFT of complex data leaving the result in
a. |
void |
complexForward(float[][][] a)
Computes 3D forward DFT of complex data leaving the result in
a. |
void |
complexInverse(float[][][] a,
boolean scale)
Computes 3D inverse DFT of complex data leaving the result in
a. |
void |
complexInverse(float[] a,
boolean scale)
Computes 3D inverse DFT of complex data leaving the result in
a. |
void |
realForward(float[] a)
Computes 3D forward DFT of real data leaving the result in
a . |
void |
realForward(float[][][] a)
Computes 3D forward DFT of real data leaving the result in
a . |
void |
realForwardFull(float[] a)
Computes 3D forward DFT of real data leaving the result in
a . |
void |
realForwardFull(float[][][] a)
Computes 3D forward DFT of real data leaving the result in
a . |
void |
realInverse(float[][][] a,
boolean scale)
Computes 3D inverse DFT of real data leaving the result in
a . |
void |
realInverse(float[] a,
boolean scale)
Computes 3D inverse DFT of real data leaving the result in
a . |
void |
realInverseFull(float[][][] a,
boolean scale)
Computes 3D inverse DFT of real data leaving the result in
a . |
void |
realInverseFull(float[] a,
boolean scale)
Computes 3D inverse DFT of real data leaving the result in
a . |
public FloatFFT_3D(int slices,
int rows,
int columns)
slices - number of slicesrows - number of rowscolumns - number of columnspublic void complexForward(float[] a)
a. The data is stored in 1D array
addressed in slice-major, then row-major, then column-major, in order of significance, i.e. element (i,j,k) of 3D
array x[slices][rows][2*columns] is stored in a[i*sliceStride + j*rowStride + k], where sliceStride = rows * 2 *
columns and rowStride = 2 * columns. Complex number is stored as two float values in sequence: the real and
imaginary part, i.e. the input array must be of size slices*rows*2*columns. The physical layout of the input data
is as follows:
a[k1*sliceStride + k2*rowStride + 2*k3] = Re[k1][k2][k3], a[k1*sliceStride + k2*rowStride + 2*k3+1] = Im[k1][k2][k3], 0<=k1<slices, 0<=k2<rows, 0<=k3<columns,
a - data to transformpublic void complexForward(float[][][] a)
a. The data is stored in 3D array.
Complex data is represented by 2 float values in sequence: the real and imaginary part, i.e. the input array must
be of size slices by rows by 2*columns. The physical layout of the input data is as follows:
a[k1][k2][2*k3] = Re[k1][k2][k3], a[k1][k2][2*k3+1] = Im[k1][k2][k3], 0<=k1<slices, 0<=k2<rows, 0<=k3<columns,
a - data to transformpublic void complexInverse(float[] a,
boolean scale)
a. The data is stored in a 1D array
addressed in slice-major, then row-major, then column-major, in order of significance, i.e. element (i,j,k) of
3-d array x[slices][rows][2*columns] is stored in a[i*sliceStride + j*rowStride + k], where sliceStride = rows *
2 * columns and rowStride = 2 * columns. Complex number is stored as two float values in sequence: the real and
imaginary part, i.e. the input array must be of size slices*rows*2*columns. The physical layout of the input data
is as follows:
a[k1*sliceStride + k2*rowStride + 2*k3] = Re[k1][k2][k3], a[k1*sliceStride + k2*rowStride + 2*k3+1] = Im[k1][k2][k3], 0<=k1<slices, 0<=k2<rows, 0<=k3<columns,
a - data to transformscale - if true then scaling is performedpublic void complexInverse(float[][][] a,
boolean scale)
a. The data is stored in a 3D array.
Complex data is represented by 2 float values in sequence: the real and imaginary part, i.e. the input array must
be of size slices by rows by 2*columns. The physical layout of the input data is as follows:
a[k1][k2][2*k3] = Re[k1][k2][k3], a[k1][k2][2*k3+1] = Im[k1][k2][k3], 0<=k1<slices, 0<=k2<rows, 0<=k3<columns,
a - data to transformscale - if true then scaling is performedpublic void realForward(float[] a)
a . This method only works when the sizes
of all three dimensions are power-of-two numbers. The data is stored in a 1D array addressed in slice-major, then
row-major, then column-major, in order of significance, i.e. element (i,j,k) of 3-d array
x[slices][rows][2*columns] is stored in a[i*sliceStride + j*rowStride + k], where sliceStride = rows * 2 *
columns and rowStride = 2 * columns. The physical layout of the output data is as follows:
a[k1*sliceStride + k2*rowStride + 2*k3] = Re[k1][k2][k3]
= Re[(slices-k1)%slices][(rows-k2)%rows][columns-k3],
a[k1*sliceStride + k2*rowStride + 2*k3+1] = Im[k1][k2][k3]
= -Im[(slices-k1)%slices][(rows-k2)%rows][columns-k3],
0<=k1<slices, 0<=k2<rows, 0<k3<columns/2,
a[k1*sliceStride + k2*rowStride] = Re[k1][k2][0]
= Re[(slices-k1)%slices][rows-k2][0],
a[k1*sliceStride + k2*rowStride + 1] = Im[k1][k2][0]
= -Im[(slices-k1)%slices][rows-k2][0],
a[k1*sliceStride + (rows-k2)*rowStride + 1] = Re[(slices-k1)%slices][k2][columns/2]
= Re[k1][rows-k2][columns/2],
a[k1*sliceStride + (rows-k2)*rowStride] = -Im[(slices-k1)%slices][k2][columns/2]
= Im[k1][rows-k2][columns/2],
0<=k1<slices, 0<k2<rows/2,
a[k1*sliceStride] = Re[k1][0][0]
= Re[slices-k1][0][0],
a[k1*sliceStride + 1] = Im[k1][0][0]
= -Im[slices-k1][0][0],
a[k1*sliceStride + (rows/2)*rowStride] = Re[k1][rows/2][0]
= Re[slices-k1][rows/2][0],
a[k1*sliceStride + (rows/2)*rowStride + 1] = Im[k1][rows/2][0]
= -Im[slices-k1][rows/2][0],
a[(slices-k1)*sliceStride + 1] = Re[k1][0][columns/2]
= Re[slices-k1][0][columns/2],
a[(slices-k1)*sliceStride] = -Im[k1][0][columns/2]
= Im[slices-k1][0][columns/2],
a[(slices-k1)*sliceStride + (rows/2)*rowStride + 1] = Re[k1][rows/2][columns/2]
= Re[slices-k1][rows/2][columns/2],
a[(slices-k1)*sliceStride + (rows/2) * rowStride] = -Im[k1][rows/2][columns/2]
= Im[slices-k1][rows/2][columns/2],
0<k1<slices/2,
a[0] = Re[0][0][0],
a[1] = Re[0][0][columns/2],
a[(rows/2)*rowStride] = Re[0][rows/2][0],
a[(rows/2)*rowStride + 1] = Re[0][rows/2][columns/2],
a[(slices/2)*sliceStride] = Re[slices/2][0][0],
a[(slices/2)*sliceStride + 1] = Re[slices/2][0][columns/2],
a[(slices/2)*sliceStride + (rows/2)*rowStride] = Re[slices/2][rows/2][0],
a[(slices/2)*sliceStride + (rows/2)*rowStride + 1] = Re[slices/2][rows/2][columns/2]
This method computes only half of the elements of the real transform. The other half satisfies the symmetry
condition. If you want the full real forward transform, use realForwardFull. To get back the
original data, use realInverse on the output of this method.a - data to transformpublic void realForward(float[][][] a)
a . This method only works when the sizes
of all three dimensions are power-of-two numbers. The data is stored in a 3D array. The physical layout of the
output data is as follows:
a[k1][k2][2*k3] = Re[k1][k2][k3]
= Re[(slices-k1)%slices][(rows-k2)%rows][columns-k3],
a[k1][k2][2*k3+1] = Im[k1][k2][k3]
= -Im[(slices-k1)%slices][(rows-k2)%rows][columns-k3],
0<=k1<slices, 0<=k2<rows, 0<k3<columns/2,
a[k1][k2][0] = Re[k1][k2][0]
= Re[(slices-k1)%slices][rows-k2][0],
a[k1][k2][1] = Im[k1][k2][0]
= -Im[(slices-k1)%slices][rows-k2][0],
a[k1][rows-k2][1] = Re[(slices-k1)%slices][k2][columns/2]
= Re[k1][rows-k2][columns/2],
a[k1][rows-k2][0] = -Im[(slices-k1)%slices][k2][columns/2]
= Im[k1][rows-k2][columns/2],
0<=k1<slices, 0<k2<rows/2,
a[k1][0][0] = Re[k1][0][0]
= Re[slices-k1][0][0],
a[k1][0][1] = Im[k1][0][0]
= -Im[slices-k1][0][0],
a[k1][rows/2][0] = Re[k1][rows/2][0]
= Re[slices-k1][rows/2][0],
a[k1][rows/2][1] = Im[k1][rows/2][0]
= -Im[slices-k1][rows/2][0],
a[slices-k1][0][1] = Re[k1][0][columns/2]
= Re[slices-k1][0][columns/2],
a[slices-k1][0][0] = -Im[k1][0][columns/2]
= Im[slices-k1][0][columns/2],
a[slices-k1][rows/2][1] = Re[k1][rows/2][columns/2]
= Re[slices-k1][rows/2][columns/2],
a[slices-k1][rows/2][0] = -Im[k1][rows/2][columns/2]
= Im[slices-k1][rows/2][columns/2],
0<k1<slices/2,
a[0][0][0] = Re[0][0][0],
a[0][0][1] = Re[0][0][columns/2],
a[0][rows/2][0] = Re[0][rows/2][0],
a[0][rows/2][1] = Re[0][rows/2][columns/2],
a[slices/2][0][0] = Re[slices/2][0][0],
a[slices/2][0][1] = Re[slices/2][0][columns/2],
a[slices/2][rows/2][0] = Re[slices/2][rows/2][0],
a[slices/2][rows/2][1] = Re[slices/2][rows/2][columns/2]
This method computes only half of the elements of the real transform. The other half satisfies the symmetry
condition. If you want the full real forward transform, use realForwardFull. To get back the
original data, use realInverse on the output of this method.a - data to transformpublic void realForwardFull(float[] a)
a . This method computes full real
forward transform, i.e. you will get the same result as from complexForward called with all
imaginary part equal 0. Because the result is stored in a, the input array must be of size
slices*rows*2*columns, with only the first slices*rows*columns elements filled with real data. To get back the
original data, use complexInverse on the output of this method.a - data to transformpublic void realForwardFull(float[][][] a)
a . This method computes full real
forward transform, i.e. you will get the same result as from complexForward called with all
imaginary part equal 0. Because the result is stored in a, the input array must be of size slices by
rows by 2*columns, with only the first slices by rows by columns elements filled with real data. To get back the
original data, use complexInverse on the output of this method.a - data to transformpublic void realInverse(float[] a,
boolean scale)
a . This method only works when the sizes
of all three dimensions are power-of-two numbers. The data is stored in a 1D array addressed in slice-major, then
row-major, then column-major, in order of significance, i.e. element (i,j,k) of 3-d array
x[slices][rows][2*columns] is stored in a[i*sliceStride + j*rowStride + k], where sliceStride = rows * 2 *
columns and rowStride = 2 * columns. The physical layout of the input data has to be as follows:
a[k1*sliceStride + k2*rowStride + 2*k3] = Re[k1][k2][k3]
= Re[(slices-k1)%slices][(rows-k2)%rows][columns-k3],
a[k1*sliceStride + k2*rowStride + 2*k3+1] = Im[k1][k2][k3]
= -Im[(slices-k1)%slices][(rows-k2)%rows][columns-k3],
0<=k1<slices, 0<=k2<rows, 0<k3<columns/2,
a[k1*sliceStride + k2*rowStride] = Re[k1][k2][0]
= Re[(slices-k1)%slices][rows-k2][0],
a[k1*sliceStride + k2*rowStride + 1] = Im[k1][k2][0]
= -Im[(slices-k1)%slices][rows-k2][0],
a[k1*sliceStride + (rows-k2)*rowStride + 1] = Re[(slices-k1)%slices][k2][columns/2]
= Re[k1][rows-k2][columns/2],
a[k1*sliceStride + (rows-k2)*rowStride] = -Im[(slices-k1)%slices][k2][columns/2]
= Im[k1][rows-k2][columns/2],
0<=k1<slices, 0<k2<rows/2,
a[k1*sliceStride] = Re[k1][0][0]
= Re[slices-k1][0][0],
a[k1*sliceStride + 1] = Im[k1][0][0]
= -Im[slices-k1][0][0],
a[k1*sliceStride + (rows/2)*rowStride] = Re[k1][rows/2][0]
= Re[slices-k1][rows/2][0],
a[k1*sliceStride + (rows/2)*rowStride + 1] = Im[k1][rows/2][0]
= -Im[slices-k1][rows/2][0],
a[(slices-k1)*sliceStride + 1] = Re[k1][0][columns/2]
= Re[slices-k1][0][columns/2],
a[(slices-k1)*sliceStride] = -Im[k1][0][columns/2]
= Im[slices-k1][0][columns/2],
a[(slices-k1)*sliceStride + (rows/2)*rowStride + 1] = Re[k1][rows/2][columns/2]
= Re[slices-k1][rows/2][columns/2],
a[(slices-k1)*sliceStride + (rows/2) * rowStride] = -Im[k1][rows/2][columns/2]
= Im[slices-k1][rows/2][columns/2],
0<k1<slices/2,
a[0] = Re[0][0][0],
a[1] = Re[0][0][columns/2],
a[(rows/2)*rowStride] = Re[0][rows/2][0],
a[(rows/2)*rowStride + 1] = Re[0][rows/2][columns/2],
a[(slices/2)*sliceStride] = Re[slices/2][0][0],
a[(slices/2)*sliceStride + 1] = Re[slices/2][0][columns/2],
a[(slices/2)*sliceStride + (rows/2)*rowStride] = Re[slices/2][rows/2][0],
a[(slices/2)*sliceStride + (rows/2)*rowStride + 1] = Re[slices/2][rows/2][columns/2]
This method computes only half of the elements of the real transform. The other half satisfies the symmetry
condition. If you want the full real inverse transform, use realInverseFull.a - data to transformscale - if true then scaling is performedpublic void realInverse(float[][][] a,
boolean scale)
a . This method only works when the sizes
of all three dimensions are power-of-two numbers. The data is stored in a 3D array. The physical layout of the
input data has to be as follows:
a[k1][k2][2*k3] = Re[k1][k2][k3]
= Re[(slices-k1)%slices][(rows-k2)%rows][columns-k3],
a[k1][k2][2*k3+1] = Im[k1][k2][k3]
= -Im[(slices-k1)%slices][(rows-k2)%rows][columns-k3],
0<=k1<slices, 0<=k2<rows, 0<k3<columns/2,
a[k1][k2][0] = Re[k1][k2][0]
= Re[(slices-k1)%slices][rows-k2][0],
a[k1][k2][1] = Im[k1][k2][0]
= -Im[(slices-k1)%slices][rows-k2][0],
a[k1][rows-k2][1] = Re[(slices-k1)%slices][k2][columns/2]
= Re[k1][rows-k2][columns/2],
a[k1][rows-k2][0] = -Im[(slices-k1)%slices][k2][columns/2]
= Im[k1][rows-k2][columns/2],
0<=k1<slices, 0<k2<rows/2,
a[k1][0][0] = Re[k1][0][0]
= Re[slices-k1][0][0],
a[k1][0][1] = Im[k1][0][0]
= -Im[slices-k1][0][0],
a[k1][rows/2][0] = Re[k1][rows/2][0]
= Re[slices-k1][rows/2][0],
a[k1][rows/2][1] = Im[k1][rows/2][0]
= -Im[slices-k1][rows/2][0],
a[slices-k1][0][1] = Re[k1][0][columns/2]
= Re[slices-k1][0][columns/2],
a[slices-k1][0][0] = -Im[k1][0][columns/2]
= Im[slices-k1][0][columns/2],
a[slices-k1][rows/2][1] = Re[k1][rows/2][columns/2]
= Re[slices-k1][rows/2][columns/2],
a[slices-k1][rows/2][0] = -Im[k1][rows/2][columns/2]
= Im[slices-k1][rows/2][columns/2],
0<k1<slices/2,
a[0][0][0] = Re[0][0][0],
a[0][0][1] = Re[0][0][columns/2],
a[0][rows/2][0] = Re[0][rows/2][0],
a[0][rows/2][1] = Re[0][rows/2][columns/2],
a[slices/2][0][0] = Re[slices/2][0][0],
a[slices/2][0][1] = Re[slices/2][0][columns/2],
a[slices/2][rows/2][0] = Re[slices/2][rows/2][0],
a[slices/2][rows/2][1] = Re[slices/2][rows/2][columns/2]
This method computes only half of the elements of the real transform. The other half satisfies the symmetry
condition. If you want the full real inverse transform, use realInverseFull.a - data to transformscale - if true then scaling is performedpublic void realInverseFull(float[] a,
boolean scale)
a . This method computes full real
inverse transform, i.e. you will get the same result as from complexInverse called with all
imaginary part equal 0. Because the result is stored in a, the input array must be of size
slices*rows*2*columns, with only the first slices*rows*columns elements filled with real data.a - data to transformscale - if true then scaling is performedpublic void realInverseFull(float[][][] a,
boolean scale)
a . This method computes full real
inverse transform, i.e. you will get the same result as from complexInverse called with all
imaginary part equal 0. Because the result is stored in a, the input array must be of size slices by
rows by 2*columns, with only the first slices by rows by columns elements filled with real data.a - data to transformscale - if true then scaling is performedCopyright © 2019 GSI Helmholtzzentrum für Schwerionenforschung GmbH. All rights reserved.