INode<L>
State
public class GeneratedState<L,N> extends Object implements INode<L>
GeneratedState(INode<L> node, N loc)
boolean
equals(Object obj)
L
fact()
int
hashCode()
N
location()
node()
String
toString()
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
public GeneratedState(INode<L> node, N loc)
public L fact()
fact
public INode<L> node()
public N location()
public String toString()
toString
Object
public int hashCode()
hashCode
public boolean equals(Object obj)
equals