java.lang.Object
physx.character.PxController.Raw
- Enclosing class:
- PxController
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic longgetActor(long address) static floatgetContactOffset(long address) static longgetFootPosition(long address) static intgetNonWalkableMode(long address) static longgetPosition(long address) static longgetScene(long address) static floatgetSlopeLimit(long address) static voidgetState(long address, long state) static voidgetStats(long address, long stats) static floatgetStepOffset(long address) static intgetType(long address) static longgetUpDirection(long address) static longgetUserData(long address) static voidinvalidateCache(long address) static longmove(long address, long disp, float minDist, float elapsedTime, long filters) static longmove(long address, long disp, float minDist, float elapsedTime, long filters, long obstacles) static voidrelease(long address) static voidresize(long address, float height) static voidsetContactOffset(long address, float offset) static booleansetFootPosition(long address, long position) static voidsetNonWalkableMode(long address, int flag) static booleansetPosition(long address, long position) static voidsetSlopeLimit(long address, float slopeLimit) static voidsetStepOffset(long address, float offset) static voidsetUpDirection(long address, long up) static voidsetUserData(long address, long userData)
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Constructor Details
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Raw
public Raw()
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Method Details
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getType
public static int getType(long address) -
release
public static void release(long address) -
move
public static long move(long address, long disp, float minDist, float elapsedTime, long filters) -
move
public static long move(long address, long disp, float minDist, float elapsedTime, long filters, long obstacles) -
setPosition
public static boolean setPosition(long address, long position) -
getPosition
public static long getPosition(long address) -
setFootPosition
public static boolean setFootPosition(long address, long position) -
getFootPosition
public static long getFootPosition(long address) -
getActor
public static long getActor(long address) -
setStepOffset
public static void setStepOffset(long address, float offset) -
getStepOffset
public static float getStepOffset(long address) -
setNonWalkableMode
public static void setNonWalkableMode(long address, int flag) -
getNonWalkableMode
public static int getNonWalkableMode(long address) -
getContactOffset
public static float getContactOffset(long address) -
setContactOffset
public static void setContactOffset(long address, float offset) -
getUpDirection
public static long getUpDirection(long address) -
setUpDirection
public static void setUpDirection(long address, long up) -
getSlopeLimit
public static float getSlopeLimit(long address) -
setSlopeLimit
public static void setSlopeLimit(long address, float slopeLimit) -
invalidateCache
public static void invalidateCache(long address) -
getScene
public static long getScene(long address) -
getUserData
public static long getUserData(long address) -
setUserData
public static void setUserData(long address, long userData) -
getState
public static void getState(long address, long state) -
getStats
public static void getStats(long address, long stats) -
resize
public static void resize(long address, float height)
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