public class PxSceneQueryExt extends NativeObject
NativeObject.Allocator<T>address, isExternallyAllocated| Modifier | Constructor and Description |
|---|---|
protected |
PxSceneQueryExt() |
protected |
PxSceneQueryExt(long address) |
| Modifier and Type | Method and Description |
|---|---|
void |
destroy() |
static boolean |
overlapAny(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxOverlapHit hit) |
static boolean |
overlapAny(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxOverlapHit hit,
PxQueryFilterData filterData) |
static boolean |
overlapAny(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxOverlapHit hit,
PxQueryFilterData filterData,
PxQueryFilterCallback filterCall) |
static int |
overlapMultiple(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxOverlapHit hitBuffer,
int hitBufferSize) |
static int |
overlapMultiple(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxOverlapHit hitBuffer,
int hitBufferSize,
PxQueryFilterData filterData) |
static int |
overlapMultiple(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxOverlapHit hitBuffer,
int hitBufferSize,
PxQueryFilterData filterData,
PxQueryFilterCallback filterCall) |
static boolean |
raycastAny(PxScene scene,
PxVec3 origin,
PxVec3 unitDir,
float distance,
PxQueryHit hit) |
static boolean |
raycastAny(PxScene scene,
PxVec3 origin,
PxVec3 unitDir,
float distance,
PxQueryHit hit,
PxQueryFilterData filterData) |
static boolean |
raycastAny(PxScene scene,
PxVec3 origin,
PxVec3 unitDir,
float distance,
PxQueryHit hit,
PxQueryFilterData filterData,
PxQueryFilterCallback filterCall) |
static boolean |
raycastSingle(PxScene scene,
PxVec3 origin,
PxVec3 unitDir,
float distance,
PxHitFlags outputFlags,
PxRaycastHit hit) |
static boolean |
raycastSingle(PxScene scene,
PxVec3 origin,
PxVec3 unitDir,
float distance,
PxHitFlags outputFlags,
PxRaycastHit hit,
PxQueryFilterData filterData) |
static boolean |
raycastSingle(PxScene scene,
PxVec3 origin,
PxVec3 unitDir,
float distance,
PxHitFlags outputFlags,
PxRaycastHit hit,
PxQueryFilterData filterData,
PxQueryFilterCallback filterCall) |
static boolean |
sweepAny(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxVec3 unitDir,
float distance,
PxHitFlags queryFlags,
PxQueryHit hit) |
static boolean |
sweepAny(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxVec3 unitDir,
float distance,
PxHitFlags queryFlags,
PxQueryHit hit,
PxQueryFilterData filterData) |
static boolean |
sweepAny(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxVec3 unitDir,
float distance,
PxHitFlags queryFlags,
PxQueryHit hit,
PxQueryFilterData filterData,
PxQueryFilterCallback filterCall) |
static boolean |
sweepSingle(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxVec3 unitDir,
float distance,
PxHitFlags outputFlags,
PxSweepHit hit) |
static boolean |
sweepSingle(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxVec3 unitDir,
float distance,
PxHitFlags outputFlags,
PxSweepHit hit,
PxQueryFilterData filterData) |
static boolean |
sweepSingle(PxScene scene,
PxGeometry geometry,
PxTransform pose,
PxVec3 unitDir,
float distance,
PxHitFlags outputFlags,
PxSweepHit hit,
PxQueryFilterData filterData,
PxQueryFilterCallback filterCall) |
static PxSceneQueryExt |
wrapPointer(long address) |
checkNotNull, equals, getAddress, hashCodeprotected PxSceneQueryExt()
protected PxSceneQueryExt(long address)
public static PxSceneQueryExt wrapPointer(long address)
public void destroy()
public static boolean raycastAny(PxScene scene, PxVec3 origin, PxVec3 unitDir, float distance, PxQueryHit hit)
scene - WebIDL type: PxScene [Const, Ref]origin - WebIDL type: PxVec3 [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]hit - WebIDL type: PxQueryHit [Ref]public static boolean raycastAny(PxScene scene, PxVec3 origin, PxVec3 unitDir, float distance, PxQueryHit hit, PxQueryFilterData filterData)
scene - WebIDL type: PxScene [Const, Ref]origin - WebIDL type: PxVec3 [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]hit - WebIDL type: PxQueryHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]public static boolean raycastAny(PxScene scene, PxVec3 origin, PxVec3 unitDir, float distance, PxQueryHit hit, PxQueryFilterData filterData, PxQueryFilterCallback filterCall)
scene - WebIDL type: PxScene [Const, Ref]origin - WebIDL type: PxVec3 [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]hit - WebIDL type: PxQueryHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]filterCall - WebIDL type: PxQueryFilterCallbackpublic static boolean raycastSingle(PxScene scene, PxVec3 origin, PxVec3 unitDir, float distance, PxHitFlags outputFlags, PxRaycastHit hit)
scene - WebIDL type: PxScene [Const, Ref]origin - WebIDL type: PxVec3 [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]outputFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxRaycastHit [Ref]public static boolean raycastSingle(PxScene scene, PxVec3 origin, PxVec3 unitDir, float distance, PxHitFlags outputFlags, PxRaycastHit hit, PxQueryFilterData filterData)
scene - WebIDL type: PxScene [Const, Ref]origin - WebIDL type: PxVec3 [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]outputFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxRaycastHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]public static boolean raycastSingle(PxScene scene, PxVec3 origin, PxVec3 unitDir, float distance, PxHitFlags outputFlags, PxRaycastHit hit, PxQueryFilterData filterData, PxQueryFilterCallback filterCall)
scene - WebIDL type: PxScene [Const, Ref]origin - WebIDL type: PxVec3 [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]outputFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxRaycastHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]filterCall - WebIDL type: PxQueryFilterCallbackpublic static boolean sweepAny(PxScene scene, PxGeometry geometry, PxTransform pose, PxVec3 unitDir, float distance, PxHitFlags queryFlags, PxQueryHit hit)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]queryFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxQueryHit [Ref]public static boolean sweepAny(PxScene scene, PxGeometry geometry, PxTransform pose, PxVec3 unitDir, float distance, PxHitFlags queryFlags, PxQueryHit hit, PxQueryFilterData filterData)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]queryFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxQueryHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]public static boolean sweepAny(PxScene scene, PxGeometry geometry, PxTransform pose, PxVec3 unitDir, float distance, PxHitFlags queryFlags, PxQueryHit hit, PxQueryFilterData filterData, PxQueryFilterCallback filterCall)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]queryFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxQueryHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]filterCall - WebIDL type: PxQueryFilterCallbackpublic static boolean sweepSingle(PxScene scene, PxGeometry geometry, PxTransform pose, PxVec3 unitDir, float distance, PxHitFlags outputFlags, PxSweepHit hit)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]outputFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxSweepHit [Ref]public static boolean sweepSingle(PxScene scene, PxGeometry geometry, PxTransform pose, PxVec3 unitDir, float distance, PxHitFlags outputFlags, PxSweepHit hit, PxQueryFilterData filterData)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]outputFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxSweepHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]public static boolean sweepSingle(PxScene scene, PxGeometry geometry, PxTransform pose, PxVec3 unitDir, float distance, PxHitFlags outputFlags, PxSweepHit hit, PxQueryFilterData filterData, PxQueryFilterCallback filterCall)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]unitDir - WebIDL type: PxVec3 [Const, Ref]distance - WebIDL type: float [Const]outputFlags - WebIDL type: PxHitFlags [Ref]hit - WebIDL type: PxSweepHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]filterCall - WebIDL type: PxQueryFilterCallbackpublic static int overlapMultiple(PxScene scene, PxGeometry geometry, PxTransform pose, PxOverlapHit hitBuffer, int hitBufferSize)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]hitBuffer - WebIDL type: PxOverlapHithitBufferSize - WebIDL type: unsigned longpublic static int overlapMultiple(PxScene scene, PxGeometry geometry, PxTransform pose, PxOverlapHit hitBuffer, int hitBufferSize, PxQueryFilterData filterData)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]hitBuffer - WebIDL type: PxOverlapHithitBufferSize - WebIDL type: unsigned longfilterData - WebIDL type: PxQueryFilterData [Const, Ref]public static int overlapMultiple(PxScene scene, PxGeometry geometry, PxTransform pose, PxOverlapHit hitBuffer, int hitBufferSize, PxQueryFilterData filterData, PxQueryFilterCallback filterCall)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]hitBuffer - WebIDL type: PxOverlapHithitBufferSize - WebIDL type: unsigned longfilterData - WebIDL type: PxQueryFilterData [Const, Ref]filterCall - WebIDL type: PxQueryFilterCallbackpublic static boolean overlapAny(PxScene scene, PxGeometry geometry, PxTransform pose, PxOverlapHit hit)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]hit - WebIDL type: PxOverlapHit [Ref]public static boolean overlapAny(PxScene scene, PxGeometry geometry, PxTransform pose, PxOverlapHit hit, PxQueryFilterData filterData)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]hit - WebIDL type: PxOverlapHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]public static boolean overlapAny(PxScene scene, PxGeometry geometry, PxTransform pose, PxOverlapHit hit, PxQueryFilterData filterData, PxQueryFilterCallback filterCall)
scene - WebIDL type: PxScene [Const, Ref]geometry - WebIDL type: PxGeometry [Const, Ref]pose - WebIDL type: PxTransform [Const, Ref]hit - WebIDL type: PxOverlapHit [Ref]filterData - WebIDL type: PxQueryFilterData [Const, Ref]filterCall - WebIDL type: PxQueryFilterCallback