PropertyValue

constructor(d1: Double? = null, d2: Vec2Data? = null, d3: Vec3Data? = null, d4: Vec4Data? = null, f1: Float? = null, f2: Vec2Data? = null, f3: Vec3Data? = null, f4: Vec4Data? = null, i1: Int? = null, i2: Vec2Data? = null, i3: Vec3Data? = null, i4: Vec4Data? = null, bool: Boolean? = null, color: ColorData? = null, transform: TransformData? = null, str: String? = null, gameEntityRef: EntityId? = null, componentRef: ComponentRef? = null, behaviorRef: BehaviorRef? = null)