kool-editor-model
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kool-editor-model
kool-editor-model
/
de.fabmax.kool.editor.components
/
MeshComponent
/
MeshComponent
Mesh
Component
constructor
(
gameEntity
:
GameEntity
,
componentInfo
:
ComponentInfo
<
MeshComponentData
>
=
ComponentInfo(MeshComponentData(ShapeData.Box()))
)