Discrete Light Component
class DiscreteLightComponent(gameEntity: GameEntity, componentInfo: ComponentInfo<DiscreteLightComponentData> = ComponentInfo(
DiscreteLightComponentData(LightTypeData.Directional(ColorData(Color.WHITE), 3f))
)) : GameEntityDataComponent<DiscreteLightComponentData> , SceneNodeComponent
Constructors
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constructor(gameEntity: GameEntity, componentInfo: ComponentInfo<DiscreteLightComponentData> = ComponentInfo(
DiscreteLightComponentData(LightTypeData.Directional(ColorData(Color.WHITE), 3f))
))
Properties
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