kool-editor-model
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kool-editor-model
kool-editor-model
/
de.fabmax.kool.editor.api
/
KoolBehavior
Kool
Behavior
abstract
class
KoolBehavior
Members
Constructors
Kool
Behavior
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constructor
(
)
Properties
component
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val
RigidActor
.
component
:
RigidActorComponent
?
game
Entity
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val
gameEntity
:
GameEntity
val
RigidActor
.
gameEntity
:
GameEntity
?
is
Initialized
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val
isInitialized
:
Boolean
is
Update
In
Edit
Mode
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var
isUpdateInEditMode
:
Boolean
scene
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val
scene
:
EditorScene
transform
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val
transform
:
Transform
Functions
init
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fun
init
(
behaviorComponent
:
BehaviorComponent
)
on
Destroy
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open
fun
onDestroy
(
)
on
Init
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open
fun
onInit
(
)
on
Physics
Update
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open
fun
onPhysicsUpdate
(
timeStep
:
Float
)
on
Start
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open
fun
onStart
(
)
on
Update
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open
fun
onUpdate
(
ev
:
RenderPass.UpdateEvent
)