kool-editor-model
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kool-editor-model
kool-editor-model
/
de.fabmax.kool.editor.api
/
EditorScene
/
addGameEntity
add
Game
Entity
suspend
fun
addGameEntity
(
data
:
GameEntityData
,
insertionPos
:
GameEntity.InsertionPos
=
GameEntity.InsertionPos.End
)
:
GameEntity