Package de.darkatra.bfme2.map.water
Class StandingWaterArea
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public final class StandingWaterArea
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Field Summary
Fields Modifier and Type Field Description private final UIntidprivate final Stringnameprivate final StringlayerNameprivate final FloatuvScrollSpeedprivate final BooleanuseAdditiveBlendingprivate final StringbumpMapTextureprivate final StringskyTextureprivate final List<Vector2>pointprivate final UIntwaterHeightprivate final StringfxShaderprivate final StringdepthColor
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Method Summary
Modifier and Type Method Description final UIntgetId()final StringgetName()final StringgetLayerName()final FloatgetUvScrollSpeed()final BooleangetUseAdditiveBlending()final StringgetBumpMapTexture()final StringgetSkyTexture()final List<Vector2>getPoint()final UIntgetWaterHeight()final StringgetFxShader()final StringgetDepthColor()-
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Method Detail
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getLayerName
final String getLayerName()
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getUvScrollSpeed
final Float getUvScrollSpeed()
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getUseAdditiveBlending
final Boolean getUseAdditiveBlending()
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getBumpMapTexture
final String getBumpMapTexture()
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getSkyTexture
final String getSkyTexture()
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getWaterHeight
final UInt getWaterHeight()
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getFxShader
final String getFxShader()
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getDepthColor
final String getDepthColor()
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