content
The content currently added to this Pane
C - Which types of GUISection can be placed inside the BaseSimpleGUIPaneS - The implementing class to return this-type correctly e.g. addItemEmptySlot(GUIItem)SizeableBaseSimpleItemGUIPane, SimpleGUIPanestatic class BaseSimpleGUIPane.AbstractBuilder<B extends BaseSimpleGUIPane.AbstractBuilder<B,P,C>,P extends BaseSimpleGUIPane<C,P>,C extends GUISection> BaseSimpleGUIPaneprotected static class BaseSimpleGUIPane.ChildData<C extends GUISection>protected final booleanprotected final List<BaseSimpleGUIPane.ChildData<C>>maxSize, minSizeprotected BaseSimpleGUIPane(GUI gui,
Vector2d minSize,
Vector2d maxSize,
boolean autoSize) addItemEmptySlot(GUIItem item) clear()intgetSections(Vector2d position) voidonItemProvide(org.bukkit.inventory.ItemStack item) booleanremoveSection(C section) booleanremoveSection(Vector2d position) List<org.bukkit.inventory.ItemStack>render()voidsearch(SearchData searchData) setSection(C section) setSectionAt(int slot,
C section) setSectionAt(Vector2d position,
C section) voidupdateSize(Sizeable parent) voidupdateSizeRecursive(Sizeable parent) GUIPanesonItemAdd, onItemAmount, onItemClick, onItemRemove, onSizeChange, provideItem, renderOnList, setHeight, setSize, setWidth, updateChildrenRecursivegetEmptyContentList, getHeight, getSlots, getWidth, slotToVector, vectorToSlotclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitclampSize, getMaxSize, getMinSize, getSizegui - The GUIminSize - The minimum size of the PanemaxSize - The maximum size of the PaneautoSize - Whether to automatically resize the pane according to the children.
If true it will set the size to the bounding box of all children.GUIPanesupdateSizeRecursive in class GUIPaneparent - The parent Pane or GUI (Sizeable)updateSize in class GUIPaneparent - The parent Pane or GUI (Sizeable)GUIPanegetChildren in class GUIPaneGUIPaneonItemProvide in class GUIPaneitem - The provided item. Method reduces the amount of the item by the number that got accepted.render in class GUISectionsearch in class GUISectionsearchData - The searchData that contains all needed informationitem - The Itemitem - The Itemsection - The Sectionposition - The position of the sectionsetSectionAt(Vector2d, GUISection)slot - The slotsection - The sectionposition - The positionsection - The Sectionsection - The Sectionposition - The position