content
The content currently added to this Pane
C - Which types of GUISection can be placed inside the BaseSimpleGUIPaneS - The implementing class to return this-type correctly e.g. addItemEmptySlot(GUIItem)SizeableSimpleGUIPane, SimpleItemGUIPaneprotected static class BaseSimpleGUIPane.ChildData<C extends GUISection>protected final booleanprotected final List<BaseSimpleGUIPane.ChildData<C>>maxSize, minSizeBaseSimpleGUIPane(GUI gui,
Vector2d minSize,
Vector2d maxSize,
boolean autoSize) addItemEmptySlot(GUIItem item) clear()getSectionAt(Vector2d position) booleanremoveSection(C section) List<org.bukkit.inventory.ItemStack>render()setSection(C section) setSectionAt(int slot,
C section) setSectionAt(Vector2d position,
C section) voidupdateSize(Sizeable parent) voidupdateSizeRecursive(Sizeable parent) GUIPanesonSizeChange, renderOnList, setHeight, setSize, setWidth, updateChildrenRecursivegetEmptyContentList, getHeight, getSectionAt, getSlots, getWidth, slotToVector, vectorToSlotclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitclampSize, getMaxSize, getMinSize, getSizegui - The GUIminSize - The minimum size of the PanemaxSize - The maximum size of the PaneautoSize - Whether to automatically resize the pane according to the children.
If true it will set the size to the bounding box of all children.GUIPanesupdateSizeRecursive in class GUIPaneparent - The parent Pane or GUI (Sizeable)updateSize in class GUIPaneparent - The parent Pane or GUI (Sizeable)GUIPanegetChildren in class GUIPanerender in class GUISectiongetSectionAt in class GUISectionposition - The positionitem - The Itemitem - The Itemsection - The SectionsetSectionAt(Vector2d, GUISection)slot - The slotsection - The sectionposition - The positionsection - The Sectionsection - The Section