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de.alpharogroup.design.pattern.state - package de.alpharogroup.design.pattern.state
 

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getName() - Method in interface de.alpharogroup.design.pattern.state.State
Gets the simple name of this State object.
goNext(StateMachine) - Method in interface de.alpharogroup.design.pattern.state.State
Go to the next State object.
goPrevious(StateMachine) - Method in interface de.alpharogroup.design.pattern.state.State
Go to the previous State object.

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hasNext() - Method in interface de.alpharogroup.design.pattern.state.State
Checks if this State object has a next State object.
hasPrevious() - Method in interface de.alpharogroup.design.pattern.state.State
Checks if this State object has a previous State object.

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isFirst() - Method in interface de.alpharogroup.design.pattern.state.State
Checks if this State object is the first State object.
isLast() - Method in interface de.alpharogroup.design.pattern.state.State
Checks if this State object is the last State object.

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next() - Method in class de.alpharogroup.design.pattern.state.StateMachine
Go to the next State object.

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previous() - Method in class de.alpharogroup.design.pattern.state.StateMachine
Go to the previous State object.

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State - Interface in de.alpharogroup.design.pattern.state
The interface State represents a State.
StateMachine - Class in de.alpharogroup.design.pattern.state
The class StateMachine.
StateMachine() - Constructor for class de.alpharogroup.design.pattern.state.StateMachine
 

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valueOf(String) - Static method in enum de.alpharogroup.design.pattern.state.WizardStep
Returns the enum constant of this type with the specified name.
values() - Static method in enum de.alpharogroup.design.pattern.state.WizardStep
Returns an array containing the constants of this enum type, in the order they are declared.

W

WizardStep - Enum in de.alpharogroup.design.pattern.state
The enum WizardStep represents three wizard steps.
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