public class WizardModelStateMachine<T> extends Object implements IWizardStateMachine<WizardState<WizardModelStateMachine<T>>>
| Constructor and Description |
|---|
WizardModelStateMachine() |
| Modifier and Type | Method and Description |
|---|---|
void |
cancel() |
void |
finish() |
void |
next()
Go to the next
State object. |
void |
previous()
Go to the previous
State object. |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetCurrentState, setCurrentStatepublic void cancel()
cancel in interface IWizardStateMachine<WizardState<WizardModelStateMachine<T>>>public void finish()
finish in interface IWizardStateMachine<WizardState<WizardModelStateMachine<T>>>public void next()
State object.next in interface IStateMachine<WizardState<WizardModelStateMachine<T>>>public void previous()
State object.previous in interface IStateMachine<WizardState<WizardModelStateMachine<T>>>Copyright © 2015–2017 Alpha Ro Group UG (haftungsbeschrÀngt). All rights reserved.