Signaling
object Signaling
class Object
trait Matchable
class Any
Type members
Value members
Methods
Signaling.Positive can be made to produce a negative (i.e. Need) signal, by inverting the produced signal (via rInvertSignal).
Signaling.Negative can be made to produce a positive (i.e. Done) signal, by inverting the produced signal (via lInvertSignal).