Class GameBoardSkin

  • All Implemented Interfaces:
    javafx.scene.control.Skin<GameBoard>

    public class GameBoardSkin
    extends javafx.scene.control.SkinBase<GameBoard>
    • Constructor Summary

      Constructors 
      Modifier Constructor Description
      protected GameBoardSkin​(GameBoard gameBoardControl)  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      GameBoardTile[][] createGameBoardTiles​(int gameBoardSize)  
      • Methods inherited from class javafx.scene.control.SkinBase

        computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, consumeMouseEvents, dispose, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutChildren, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners
    • Constructor Detail

      • GameBoardSkin

        protected GameBoardSkin​(GameBoard gameBoardControl)
    • Method Detail

      • createGameBoardTiles

        public GameBoardTile[][] createGameBoardTiles​(int gameBoardSize)