类 FloatLiteral

所有已实现的接口:
Opcodes, SpelNode

public class FloatLiteral extends Literal
Expression language AST node that represents a float literal.
从以下版本开始:
4.0
作者:
Satyapal Reddy, Andy Clement
  • 字段详细资料

  • 构造器详细资料

    • FloatLiteral

      public FloatLiteral(String payload, int startPos, int endPos, float value)
  • 方法详细资料

    • getLiteralValue

      public TypedValue getLiteralValue()
      指定者:
      getLiteralValue 在类中 Literal
    • isCompilable

      public boolean isCompilable()
      从类复制的说明: SpelNodeImpl
      Check whether a node can be compiled to bytecode. The reasoning in each node may be different but will typically involve checking whether the exit type descriptor of the node is known and any relevant child nodes are compilable.
      覆盖:
      isCompilable 在类中 SpelNodeImpl
      返回:
      true if this node can be compiled to bytecode
    • generateCode

      public void generateCode(MethodVisitor mv, CodeFlow cf)
      从类复制的说明: SpelNodeImpl
      Generate the bytecode for this node into the supplied visitor. Context info about the current expression being compiled is available in the codeflow object, e.g. including information about the type of the object currently on the stack.
      覆盖:
      generateCode 在类中 SpelNodeImpl
      参数:
      mv - the ASM MethodVisitor into which code should be generated
      cf - a context object with info about what is on the stack