| 接口 | 说明 |
|---|---|
| State<T extends StateMachine> |
This interface must be extended by any class that should implement a certain state in the state machine.
|
| StateChangeListener<T> |
Interface used to inform about changes in the state for a FSM.
|
| StateEvent |
The Event class holds information about the different events that can be handled
by the state machine.
|
| StateMachine |
The StateMachine lets you organize event handling,
if the order of the events are important to you.
|
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