public class NPCDialoguePacket
extends cn.nukkit.network.protocol.DataPacket
| Modifier and Type | Class and Description |
|---|---|
static class |
NPCDialoguePacket.NPCDialogAction |
| Modifier and Type | Field and Description |
|---|---|
private NPCDialoguePacket.NPCDialogAction |
action |
private String |
actionJson |
private static NPCDialoguePacket.NPCDialogAction[] |
ACTIONS |
private String |
dialogue |
static byte |
NETWORK_ID |
private String |
npcName |
private long |
runtimeEntityId |
private String |
sceneName |
| Constructor and Description |
|---|
NPCDialoguePacket() |
| Modifier and Type | Method and Description |
|---|---|
void |
decode() |
void |
encode() |
NPCDialoguePacket.NPCDialogAction |
getAction() |
String |
getActionJson() |
String |
getDialogue() |
String |
getNpcName() |
long |
getRuntimeEntityId() |
String |
getSceneName() |
byte |
pid() |
void |
setAction(NPCDialoguePacket.NPCDialogAction action) |
void |
setActionJson(String actionJson) |
void |
setDialogue(String dialogue) |
void |
setNpcName(String npcName) |
void |
setRuntimeEntityId(long runtimeEntityId) |
void |
setSceneName(String sceneName) |
clean, clone, compress, compress, getChannel, reset, setChannel, tryEncodefeof, get, get, getArray, getAttributeList, getBlockFace, getBlockVector3, getBoolean, getBuffer, getByte, getByteArray, getCount, getEntityLink, getEntityRuntimeId, getEntityUniqueId, getFloat, getFloat, getImage, getInt, getLFloat, getLFloat, getLInt, getLLong, getLong, getLShort, getLTriad, getOffset, getRecipeIngredient, getShort, getSignedBlockPosition, getSkin, getSlot, getString, getTriad, getUnsignedVarInt, getUnsignedVarLong, getUUID, getVarInt, getVarLong, getVector3f, put, putArray, putAttributeList, putBlockFace, putBlockVector3, putBlockVector3, putBoolean, putByte, putByteArray, putEntityLink, putEntityRuntimeId, putEntityUniqueId, putFloat, putGameRules, putImage, putInt, putLFloat, putLInt, putLLong, putLong, putLShort, putLTriad, putRecipeIngredient, putShort, putSignedBlockPosition, putSkin, putSlot, putSlot, putString, putTriad, putUnsignedVarInt, putUnsignedVarLong, putUUID, putVarInt, putVarLong, putVector3f, putVector3f, setBuffer, setBuffer, setOffsetpublic static final byte NETWORK_ID
private static final NPCDialoguePacket.NPCDialogAction[] ACTIONS
private long runtimeEntityId
private NPCDialoguePacket.NPCDialogAction action
private String dialogue
private String sceneName
private String npcName
private String actionJson
public byte pid()
pid in class cn.nukkit.network.protocol.DataPacketpublic void decode()
decode in class cn.nukkit.network.protocol.DataPacketpublic void encode()
encode in class cn.nukkit.network.protocol.DataPacketpublic long getRuntimeEntityId()
public void setRuntimeEntityId(long runtimeEntityId)
public NPCDialoguePacket.NPCDialogAction getAction()
public void setAction(NPCDialoguePacket.NPCDialogAction action)
public String getDialogue()
public void setDialogue(String dialogue)
public String getSceneName()
public void setSceneName(String sceneName)
public String getNpcName()
public void setNpcName(String npcName)
public String getActionJson()
public void setActionJson(String actionJson)
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